<?xml version="1.0" ?>

<!DOCTYPE game SYSTEM "game.dtd">

<game>
        <info name="Spoils of War" version="1.0"/>
        
        <loader javaClass="games.strategy.triplea.TripleA"/>

        <map>
                <!-- Territory Definitions -->
                <territory name="Eastern Canada"/>
                <territory name="Germany"/>
                <territory name="Midway"/>
                <territory name="Greenland"/>
                <territory name="Union of South Africa"/>
                <territory name="Australia"/>
                <territory name="Kenya"/>
                <territory name="Manchuria"/>
                <territory name="Alaska"/>
                <territory name="Persia"/>
                <territory name="French West Africa"/>
                <territory name="Turkey"/>
                <territory name="Belgian Congo"/>
                <territory name="India"/>
                <territory name="Soviet Far East"/>
                <territory name="Southern Europe"/>
                <territory name="Mexico"/>
                <territory name="Spain"/>
                <territory name="Afghanistan"/>
                <territory name="Philipine Islands"/>
                <territory name="Archangel"/>
                <territory name="Novosibirsk"/>
                <territory name="Eire"/>
                <territory name="Mozambique"/>
                <territory name="Italian East Africa"/>
                <territory name="Eastern Europe"   />
                <territory name="Western United States"/>
                <territory name="Karelia S.S.R."/>
                <territory name="Kwantung"/>
                <territory name="Brazil"/>
                <territory name="Borneo"/>
                <territory name="French Madagascar"/>
                <territory name="Yakut S.S.R."/>
                <territory name="Hawaiian Islands"/>
                <territory name="East Indies"/>
                <territory name="Saudi Arabia"/>
                <territory name="Switzerland"/>
                <territory name="Norway"/>
                <territory name="French Indochina"/>
                <territory name="West Indies"/>
                <territory name="Kazakh S.S.R."/>
                <territory name="Venezuela"/>
                <territory name="Trans-Jordan"/>
                <territory name="United Kingdom"/>
                <territory name="Western Europe"/>
                <territory name="Rio De Oro"/>
                <territory name="Angola"/>
                <territory name="New Zealand"/>
                <territory name="Sahara"/>
                <territory name="French Equatorial Africa"/>
                <territory name="Gibraltar"/>
                <territory name="Solomon Islands"/>
                <territory name="Caucasus"/>
                <territory name="Sinkiang"/>
                <territory name="Algeria"/>
                <territory name="Balkans"/>
                <territory name="Wake Island"/>
                <territory name="Himalaya"/>
                <territory name="Evenki National Okrug"/>
                <territory name="Sweden"/>
                <territory name="Libya"/>
                <territory name="Ukraine S.S.R."/>
                <territory name="Mongolia"/>
                <territory name="West Russia"/>
                <territory name="Peru"/>
                <territory name="Eastern United States"/>
                <territory name="Belorussia"/>
                <territory name="Buryatia S.S.R."/>
                <territory name="Russia"/>
                <territory name="Anglo Egypt"/>
                <territory name="New Guinea"/>
                <territory name="Okinawa"/>
                <territory name="Panama"/>
                <territory name="Western Canada"/>
                <territory name="Central United States"/>
                <territory name="Argentina"/>
                <territory name="China"/>
                <territory name="Japan"/>
                <territory name="Caroline Islands"/>
                <territory name="28 Sea Zone" water="true"/>
                <territory name="56 Sea Zone" water="true"/>
                <territory name="7 Sea Zone" water="true"/>
                <territory name="31 Sea Zone" water="true"/>
                <territory name="27 Sea Zone" water="true"/>
                <territory name="5 Sea Zone" water="true"/>
                <territory name="23 Sea Zone" water="true"/>
                <territory name="53 Sea Zone" water="true"/>
                <territory name="42 Sea Zone" water="true"/>
                <territory name="59 Sea Zone" water="true"/>
                <territory name="30 Sea Zone" water="true"/>
                <territory name="50 Sea Zone" water="true"/>
                <territory name="54 Sea Zone" water="true"/>
                <territory name="43 Sea Zone" water="true"/>
                <territory name="41 Sea Zone" water="true"/>
                <territory name="4 Sea Zone" water="true"/>
                <territory name="44 Sea Zone" water="true"/>
                <territory name="11 Sea Zone" water="true"/>
                <territory name="51 Sea Zone" water="true"/>
                <territory name="25 Sea Zone" water="true"/>
                <territory name="29 Sea Zone" water="true"/>
                <territory name="34 Sea Zone" water="true"/>
                <territory name="12 Sea Zone" water="true"/>
                <territory name="32 Sea Zone" water="true"/>
                <territory name="46 Sea Zone" water="true"/>
                <territory name="63 Sea Zone" water="true"/>
                <territory name="8 Sea Zone" water="true"/>
                <territory name="26 Sea Zone" water="true"/>
                <territory name="38 Sea Zone" water="true"/>
                <territory name="3 Sea Zone" water="true"/>
                <territory name="37 Sea Zone" water="true"/>
                <territory name="6 Sea Zone" water="true"/>
                <territory name="9 Sea Zone" water="true"/>
                <territory name="61 Sea Zone" water="true"/>
                <territory name="39 Sea Zone" water="true"/>
                <territory name="36 Sea Zone" water="true"/>
                <territory name="49 Sea Zone" water="true"/>
                <territory name="64 Sea Zone" water="true"/>
                <territory name="45 Sea Zone" water="true"/>
                <territory name="57 Sea Zone" water="true"/>
                <territory name="52 Sea Zone" water="true"/>
                <territory name="1 Sea Zone" water="true"/>
                <territory name="48 Sea Zone" water="true"/>
                <territory name="17 Sea Zone" water="true"/>
                <territory name="10 Sea Zone" water="true"/>
                <territory name="15 Sea Zone" water="true"/>
                <territory name="2 Sea Zone" water="true"/>
                <territory name="33 Sea Zone" water="true"/>
                <territory name="14 Sea Zone" water="true"/>
                <territory name="13 Sea Zone" water="true"/>
                <territory name="55 Sea Zone" water="true"/>
                <territory name="35 Sea Zone" water="true"/>
                <territory name="16 Sea Zone" water="true"/>
                <territory name="19 Sea Zone" water="true"/>
                <territory name="60 Sea Zone" water="true"/>
                <territory name="62 Sea Zone" water="true"/>
                <territory name="21 Sea Zone" water="true"/>
                <territory name="22 Sea Zone" water="true"/>
                <territory name="18 Sea Zone" water="true"/>
                <territory name="47 Sea Zone" water="true"/>
                <territory name="58 Sea Zone" water="true"/>
                <territory name="40 Sea Zone" water="true"/>
                <territory name="24 Sea Zone" water="true"/>
                <territory name="20 Sea Zone" water="true"/>

                <!-- Territory Connections -->
                <connection t1="Sweden" t2="Norway"/>
                <connection t1="Sweden" t2="5 Sea Zone"/>
                <connection t1="Switzerland" t2="Germany"/>
                <connection t1="Switzerland" t2="Western Europe"/>
                <connection t1="Switzerland" t2="Southern Europe"/>
                <connection t1="2 Sea Zone" t2="Eire"/>
                <connection t1="12 Sea Zone" t2="Spain"/>
                <connection t1="13 Sea Zone" t2="Spain"/>
                <connection t1="15 Sea Zone" t2="Turkey"/>
                <connection t1="16 Sea Zone" t2="Turkey"/>
                <connection t1="17 Sea Zone" t2="Rio De Oro"/>
                <connection t1="19 Sea Zone" t2="Venezuela"/>
                <connection t1="20 Sea Zone" t2="Venezuela"/>
                <connection t1="21 Sea Zone" t2="Peru"/>
                <connection t1="21 Sea Zone" t2="Argentina"/>
                <connection t1="25 Sea Zone" t2="Argentina"/>
                <connection t1="27 Sea Zone" t2="Angola"/>
                <connection t1="33 Sea Zone" t2="Mozambique"/>
                <connection t1="34 Sea Zone" t2="Saudi Arabia"/>
                <connection t1="Panama" t2="Venezuela"/>
                <connection t1="Venezuela" t2="Brazil"/>
                <connection t1="Venezuela" t2="Peru"/>
                <connection t1="Brazil" t2="Peru"/>
                <connection t1="Brazil" t2="Argentina"/>
                <connection t1="Peru" t2="Argentina"/>
                <connection t1="Eire" t2="United Kingdom"/>
                <connection t1="Gibraltar" t2="Spain"/>
                <connection t1="Spain" t2="Western Europe"/>
                <connection t1="Caucasus" t2="Turkey"/>
                <connection t1="Kazakh S.S.R." t2="Afghanistan"/>
                <connection t1="Himalaya" t2="Afghanistan"/>
                <connection t1="India" t2="Afghanistan"/>
                <connection t1="India" t2="Himalaya"/>
                <connection t1="Sinkiang" t2="Himalaya"/>
                <connection t1="China" t2="Himalaya"/>
                <connection t1="French Indochina" t2="Himalaya"/>
                <connection t1="Novosibirsk" t2="Mongolia"/>
                <connection t1="Sinkiang" t2="Mongolia"/>
                <connection t1="Manchuria" t2="Mongolia"/>
                <connection t1="China" t2="Mongolia"/>
                <connection t1="Yakut S.S.R." t2="Mongolia"/>
                <connection t1="Buryatia S.S.R." t2="Mongolia"/>
                <connection t1="Persia" t2="Afghanistan"/>
                <connection t1="Persia" t2="Turkey"/>
                <connection t1="Trans-Jordan" t2="Turkey"/>
                <connection t1="Trans-Jordan" t2="Saudi Arabia"/>
                <connection t1="Anglo Egypt" t2="Sahara"/>
                <connection t1="Libya" t2="Sahara"/>
                <connection t1="Algeria" t2="Sahara"/>
                <connection t1="French West Africa" t2="Sahara"/>
                <connection t1="French Equatorial Africa" t2="Sahara"/>
                <connection t1="French West Africa" t2="Rio De Oro"/>
                <connection t1="Belgian Congo" t2="Angola"/>
                <connection t1="Kenya" t2="Angola"/>
                <connection t1="Kenya" t2="Mozambique"/>
                <connection t1="Union of South Africa" t2="Angola"/>
                <connection t1="Union of South Africa" t2="Mozambique"/>
                <connection t1="1 Sea Zone" t2="Eastern Canada" />
                <connection t1="1 Sea Zone" t2="2 Sea Zone"/>
                <connection t1="1 Sea Zone" t2="8 Sea Zone"/>
                <connection t1="1 Sea Zone" t2="9 Sea Zone"/>
                <connection t1="2 Sea Zone" t2="Greenland"/>
                <connection t1="2 Sea Zone" t2="United Kingdom"/>
                <connection t1="2 Sea Zone" t2="3 Sea Zone"/>
                <connection t1="2 Sea Zone" t2="8 Sea Zone"/>
                <connection t1="3 Sea Zone" t2="4 Sea Zone"/>
                <connection t1="3 Sea Zone" t2="6 Sea Zone"/>
                <connection t1="3 Sea Zone" t2="United Kingdom"/>
                <connection t1="3 Sea Zone" t2="Norway"/>
                <connection t1="4 Sea Zone" t2="Karelia S.S.R."/>
                <connection t1="4 Sea Zone" t2="Archangel"/>
                <connection t1="5 Sea Zone" t2="6 Sea Zone"/>
                <connection t1="5 Sea Zone" t2="Norway"/>
                <connection t1="5 Sea Zone" t2="Karelia S.S.R."/>
                <connection t1="5 Sea Zone" t2="Eastern Europe"/>
                <connection t1="5 Sea Zone" t2="Germany"/>
                <connection t1="5 Sea Zone" t2="Western Europe"/>
                <connection t1="6 Sea Zone" t2="7 Sea Zone"/>
                <connection t1="6 Sea Zone" t2="United Kingdom"/>
                <connection t1="6 Sea Zone" t2="Norway"/>
                <connection t1="6 Sea Zone" t2="Western Europe"/>
                <connection t1="7 Sea Zone" t2="8 Sea Zone"/>
                <connection t1="7 Sea Zone" t2="12 Sea Zone"/>
                <connection t1="7 Sea Zone" t2="United Kingdom"/>
                <connection t1="7 Sea Zone" t2="Western Europe"/>
                <connection t1="8 Sea Zone" t2="9 Sea Zone"/>
                <connection t1="8 Sea Zone" t2="12 Sea Zone"/>
                <connection t1="8 Sea Zone" t2="United Kingdom"/>
                <connection t1="9 Sea Zone" t2="10 Sea Zone"/>
                <connection t1="9 Sea Zone" t2="11 Sea Zone"/>
                <connection t1="9 Sea Zone" t2="12 Sea Zone"/>
                <connection t1="9 Sea Zone" t2="Eastern Canada"/>
                <connection t1="10 Sea Zone" t2="11 Sea Zone"/>
                <connection t1="10 Sea Zone" t2="19 Sea Zone"/>
                <connection t1="10 Sea Zone" t2="Eastern United States"/>
                <connection t1="10 Sea Zone" t2="Panama"/>
                <connection t1="11 Sea Zone" t2="12 Sea Zone"/>
                <connection t1="11 Sea Zone" t2="18 Sea Zone"/>
                <connection t1="11 Sea Zone" t2="19 Sea Zone"/>
                <connection t1="12 Sea Zone" t2="13 Sea Zone"/>
                <connection t1="12 Sea Zone" t2="17 Sea Zone"/>
                <connection t1="12 Sea Zone" t2="18 Sea Zone"/>
                <connection t1="12 Sea Zone" t2="Algeria"/>
                <connection t1="13 Sea Zone" t2="14 Sea Zone"/>
                <connection t1="13 Sea Zone" t2="Gibraltar"/>
                <connection t1="13 Sea Zone" t2="Western Europe"/>
                <connection t1="13 Sea Zone" t2="Algeria"/>
                <connection t1="14 Sea Zone" t2="15 Sea Zone"/>
                <connection t1="14 Sea Zone" t2="16 Sea Zone"/>
                <connection t1="14 Sea Zone" t2="Southern Europe"/>
                <connection t1="14 Sea Zone" t2="Libya"/>
                <connection t1="15 Sea Zone" t2="16 Sea Zone"/>
                <connection t1="15 Sea Zone" t2="34 Sea Zone"/>
                <connection t1="15 Sea Zone" t2="Trans-Jordan"/>
                <connection t1="15 Sea Zone" t2="Anglo Egypt"/>
                <connection t1="16 Sea Zone" t2="Balkans"/>
                <connection t1="16 Sea Zone" t2="Ukraine S.S.R."/>
                <connection t1="16 Sea Zone" t2="Caucasus"/>
                <connection t1="17 Sea Zone" t2="18 Sea Zone"/>
                <connection t1="17 Sea Zone" t2="22 Sea Zone"/>
                <connection t1="17 Sea Zone" t2="23 Sea Zone"/>
                <connection t1="17 Sea Zone" t2="French West Africa"/>
                <connection t1="18 Sea Zone" t2="19 Sea Zone"/>
                <connection t1="18 Sea Zone" t2="22 Sea Zone"/>
                <connection t1="18 Sea Zone" t2="Brazil"/>
                <connection t1="19 Sea Zone" t2="20 Sea Zone"/>
                <connection t1="19 Sea Zone" t2="Panama"/>
                <connection t1="19 Sea Zone" t2="West Indies"/>
                <connection t1="20 Sea Zone" t2="21 Sea Zone"/>
                <connection t1="20 Sea Zone" t2="54 Sea Zone"/>
                <connection t1="20 Sea Zone" t2="Panama"/>
                <connection t1="21 Sea Zone" t2="25 Sea Zone"/>
                <connection t1="21 Sea Zone" t2="43 Sea Zone"/>
                <connection t1="22 Sea Zone" t2="23 Sea Zone"/>
                <connection t1="22 Sea Zone" t2="24 Sea Zone"/>
                <connection t1="22 Sea Zone" t2="25 Sea Zone"/>
                <connection t1="22 Sea Zone" t2="Brazil"/>
                <connection t1="23 Sea Zone" t2="24 Sea Zone"/>
                <connection t1="23 Sea Zone" t2="27 Sea Zone"/>
                <connection t1="23 Sea Zone" t2="French Equatorial Africa"/>
                <connection t1="23 Sea Zone" t2="Belgian Congo"/>
                <connection t1="24 Sea Zone" t2="25 Sea Zone"/>
                <connection t1="24 Sea Zone" t2="26 Sea Zone"/>
                <connection t1="24 Sea Zone" t2="27 Sea Zone"/>
                <connection t1="25 Sea Zone" t2="26 Sea Zone"/>
                <connection t1="25 Sea Zone" t2="42 Sea Zone"/>
                <connection t1="26 Sea Zone" t2="27 Sea Zone"/>
                <connection t1="27 Sea Zone" t2="28 Sea Zone"/>
                <connection t1="27 Sea Zone" t2="Union of South Africa"/>
                <connection t1="28 Sea Zone" t2="29 Sea Zone"/>
                <connection t1="28 Sea Zone" t2="33 Sea Zone"/>
                <connection t1="28 Sea Zone" t2="Union of South Africa"/>
                <connection t1="28 Sea Zone" t2="French Madagascar"/>
                <connection t1="29 Sea Zone" t2="32 Sea Zone"/>
                <connection t1="29 Sea Zone" t2="30 Sea Zone"/>
                <connection t1="29 Sea Zone" t2="French Madagascar"/>
                <connection t1="30 Sea Zone" t2="31 Sea Zone"/>
                <connection t1="30 Sea Zone" t2="32 Sea Zone"/>
                <connection t1="30 Sea Zone" t2="38 Sea Zone"/>
                <connection t1="30 Sea Zone" t2="39 Sea Zone"/>
                <connection t1="31 Sea Zone" t2="32 Sea Zone"/>
                <connection t1="31 Sea Zone" t2="35 Sea Zone"/>
                <connection t1="31 Sea Zone" t2="37 Sea Zone"/>
                <connection t1="31 Sea Zone" t2="38 Sea Zone"/>
                <connection t1="32 Sea Zone" t2="33 Sea Zone"/>
                <connection t1="32 Sea Zone" t2="34 Sea Zone"/>
                <connection t1="32 Sea Zone" t2="35 Sea Zone"/>
                <connection t1="32 Sea Zone" t2="French Madagascar"/>
                <connection t1="33 Sea Zone" t2="34 Sea Zone"/>
                <connection t1="33 Sea Zone" t2="French Madagascar"/>
                <connection t1="33 Sea Zone" t2="Kenya"/>
                <connection t1="34 Sea Zone" t2="35 Sea Zone"/>
                <connection t1="34 Sea Zone" t2="Italian East Africa"/>
                <connection t1="34 Sea Zone" t2="Anglo Egypt"/>
                <connection t1="34 Sea Zone" t2="Trans-Jordan"/>
                <connection t1="34 Sea Zone" t2="Persia"/>
                <connection t1="35 Sea Zone" t2="36 Sea Zone"/>
                <connection t1="35 Sea Zone" t2="37 Sea Zone"/>
                <connection t1="35 Sea Zone" t2="India"/>
                <connection t1="36 Sea Zone" t2="37 Sea Zone"/>
                <connection t1="36 Sea Zone" t2="48 Sea Zone"/>
                <connection t1="36 Sea Zone" t2="49 Sea Zone"/>
                <connection t1="36 Sea Zone" t2="59 Sea Zone"/>
                <connection t1="36 Sea Zone" t2="French Indochina"/>
                <connection t1="37 Sea Zone" t2="48 Sea Zone"/>
                <connection t1="38 Sea Zone" t2="46 Sea Zone"/>
                <connection t1="52 Sea Zone" t2="56 Sea Zone"/>
                <connection t1="37 Sea Zone" t2="47 Sea Zone"/>
                <connection t1="37 Sea Zone" t2="38 Sea Zone"/>
                <connection t1="37 Sea Zone" t2="East Indies"/>
                <connection t1="38 Sea Zone" t2="39 Sea Zone"/>
                <connection t1="38 Sea Zone" t2="47 Sea Zone"/>
                <connection t1="38 Sea Zone" t2="Australia"/>
                <connection t1="39 Sea Zone" t2="40 Sea Zone"/>
                <connection t1="39 Sea Zone" t2="Australia"/>
                <connection t1="40 Sea Zone" t2="41 Sea Zone"/>
                <connection t1="40 Sea Zone" t2="46 Sea Zone"/>
                <connection t1="40 Sea Zone" t2="Australia"/>
                <connection t1="41 Sea Zone" t2="46 Sea Zone"/>
                <connection t1="41 Sea Zone" t2="45 Sea Zone"/>
                <connection t1="41 Sea Zone" t2="42 Sea Zone"/>
                <connection t1="41 Sea Zone" t2="44 Sea Zone"/>
                <connection t1="41 Sea Zone" t2="New Zealand"/>
                <connection t1="42 Sea Zone" t2="43 Sea Zone"/>
                <connection t1="42 Sea Zone" t2="44 Sea Zone"/>
                <connection t1="43 Sea Zone" t2="44 Sea Zone"/>
                <connection t1="43 Sea Zone" t2="53 Sea Zone"/>
                <connection t1="43 Sea Zone" t2="54 Sea Zone"/>
                <connection t1="44 Sea Zone" t2="45 Sea Zone"/>
                <connection t1="44 Sea Zone" t2="52 Sea Zone"/>
                <connection t1="44 Sea Zone" t2="53 Sea Zone"/>
                <connection t1="45 Sea Zone" t2="46 Sea Zone"/>
                <connection t1="45 Sea Zone" t2="47 Sea Zone"/>
                <connection t1="45 Sea Zone" t2="50 Sea Zone"/>
                <connection t1="45 Sea Zone" t2="51 Sea Zone"/>
                <connection t1="45 Sea Zone" t2="52 Sea Zone"/>
                <connection t1="45 Sea Zone" t2="Solomon Islands"/>
                <connection t1="46 Sea Zone" t2="47 Sea Zone"/>
                <connection t1="46 Sea Zone" t2="Australia"/>
                <connection t1="47 Sea Zone" t2="48 Sea Zone"/>
                <connection t1="47 Sea Zone" t2="50 Sea Zone"/>
                <connection t1="47 Sea Zone" t2="New Guinea"/>
                <connection t1="48 Sea Zone" t2="49 Sea Zone"/>
                <connection t1="48 Sea Zone" t2="50 Sea Zone"/>
                <connection t1="48 Sea Zone" t2="Borneo"/>
                <connection t1="49 Sea Zone" t2="50 Sea Zone"/>
                <connection t1="49 Sea Zone" t2="58 Sea Zone"/>
                <connection t1="49 Sea Zone" t2="59 Sea Zone"/>
                <connection t1="49 Sea Zone" t2="60 Sea Zone"/>
                <connection t1="49 Sea Zone" t2="Philipine Islands"/>
                <connection t1="50 Sea Zone" t2="58 Sea Zone"/>
                <connection t1="50 Sea Zone" t2="51 Sea Zone"/>
                <connection t1="50 Sea Zone" t2="Caroline Islands"/>
                <connection t1="51 Sea Zone" t2="52 Sea Zone"/>
                <connection t1="51 Sea Zone" t2="58 Sea Zone"/>
                <connection t1="51 Sea Zone" t2="57 Sea Zone"/>
                <connection t1="51 Sea Zone" t2="60 Sea Zone"/>
                <connection t1="51 Sea Zone" t2="Wake Island"/>
                <connection t1="52 Sea Zone" t2="53 Sea Zone"/>
                <connection t1="52 Sea Zone" t2="55 Sea Zone"/>
                <connection t1="52 Sea Zone" t2="57 Sea Zone"/>
                <connection t1="52 Sea Zone" t2="Hawaiian Islands"/>
                <connection t1="53 Sea Zone" t2="54 Sea Zone"/>
                <connection t1="53 Sea Zone" t2="55 Sea Zone"/>
                <connection t1="54 Sea Zone" t2="55 Sea Zone"/>
                <connection t1="54 Sea Zone" t2="Mexico"/>
                <connection t1="54 Sea Zone" t2="Western United States"/>
                <connection t1="55 Sea Zone" t2="56 Sea Zone"/>
                <connection t1="55 Sea Zone" t2="64 Sea Zone"/>
                <connection t1="55 Sea Zone" t2="Western United States"/>
                <connection t1="55 Sea Zone" t2="Western Canada"/>
                <connection t1="56 Sea Zone" t2="57 Sea Zone"/>
                <connection t1="56 Sea Zone" t2="63 Sea Zone"/>
                <connection t1="56 Sea Zone" t2="64 Sea Zone"/>
                <connection t1="56 Sea Zone" t2="Midway"/>
                <connection t1="57 Sea Zone" t2="60 Sea Zone"/>
                <connection t1="57 Sea Zone" t2="62 Sea Zone"/>
                <connection t1="57 Sea Zone" t2="63 Sea Zone"/>
                <connection t1="58 Sea Zone" t2="60 Sea Zone"/>
                <connection t1="58 Sea Zone" t2="Okinawa"/>
                <connection t1="59 Sea Zone" t2="60 Sea Zone"/>
                <connection t1="59 Sea Zone" t2="61 Sea Zone"/>
                <connection t1="59 Sea Zone" t2="Kwantung"/>
                <connection t1="60 Sea Zone" t2="61 Sea Zone"/>
                <connection t1="60 Sea Zone" t2="62 Sea Zone"/>
                <connection t1="60 Sea Zone" t2="Japan"/>
                <connection t1="60 Sea Zone" t2="Buryatia S.S.R."/>
                <connection t1="61 Sea Zone" t2="Japan"/>
                <connection t1="61 Sea Zone" t2="Manchuria"/>
                <connection t1="62 Sea Zone" t2="63 Sea Zone"/>
                <connection t1="62 Sea Zone" t2="Buryatia S.S.R."/>
                <connection t1="62 Sea Zone" t2="Soviet Far East"/>
                <connection t1="63 Sea Zone" t2="64 Sea Zone"/>
                <connection t1="63 Sea Zone" t2="Alaska"/>
                <connection t1="63 Sea Zone" t2="Western Canada"/>
                <connection t1="64 Sea Zone" t2="Alaska"/>
                <connection t1="64 Sea Zone" t2="Western Canada"/>
                <connection t1="Eastern Canada" t2="Eastern United States"/>
                <connection t1="Eastern Canada" t2="Western Canada"/>
                <connection t1="Eastern United States" t2="Central United States"/>
                <connection t1="Central United States" t2="Western Canada"/>
                <connection t1="Central United States" t2="Western United States"/>
                <connection t1="Western United States" t2="Mexico"/>
                <connection t1="Central United States" t2="Mexico"/>
                <connection t1="Western United States" t2="Western Canada"/>
                <connection t1="Western Canada" t2="Alaska"/>
                <connection t1="Eastern United States" t2="Panama"/>
                <connection t1="Panama" t2="Mexico"/>
                <connection t1="Western Europe" t2="Germany"/>
                <connection t1="Western Europe" t2="Southern Europe"/>
                <connection t1="Germany" t2="Southern Europe"/>
                <connection t1="Germany" t2="Balkans"/>
                <connection t1="Germany" t2="Eastern Europe"/>
                <connection t1="Southern Europe" t2="Balkans"/>
                <connection t1="Balkans" t2="Eastern Europe"/>
                <connection t1="Balkans" t2="Ukraine S.S.R."/>
                <connection t1="Eastern Europe" t2="Ukraine S.S.R."/>
                <connection t1="Eastern Europe" t2="Belorussia"/>
                <connection t1="Eastern Europe" t2="Karelia S.S.R."/>
                <connection t1="Karelia S.S.R." t2="Norway"/>
                <connection t1="Karelia S.S.R." t2="Belorussia"/>
                <connection t1="Karelia S.S.R." t2="Archangel"/>
                <connection t1="Karelia S.S.R." t2="West Russia"/>
                <connection t1="Belorussia" t2="West Russia"/>
                <connection t1="Belorussia" t2="Ukraine S.S.R." />
                <connection t1="Ukraine S.S.R." t2="West Russia"/>
                <connection t1="Ukraine S.S.R." t2="Caucasus"/>
                <connection t1="Caucasus" t2="Persia"/>
                <connection t1="Caucasus" t2="West Russia"/>
                <connection t1="Caucasus" t2="Russia"/>
                <connection t1="Caucasus" t2="Kazakh S.S.R."/>
                <connection t1="West Russia" t2="Russia"/>
                <connection t1="West Russia" t2="Archangel"/>
                <connection t1="Archangel" t2="Russia"/>
                <connection t1="Russia" t2="Evenki National Okrug"/>
                <connection t1="Russia" t2="Novosibirsk"/>
                <connection t1="Russia" t2="Kazakh S.S.R."/>
                <connection t1="Kazakh S.S.R." t2="Novosibirsk"/>
                <connection t1="Kazakh S.S.R." t2="Sinkiang"/>
                <connection t1="Kazakh S.S.R." t2="Persia"/>
                <connection t1="India" t2="French Indochina"/>
                <connection t1="Evenki National Okrug" t2="Yakut S.S.R."/>
                <connection t1="Evenki National Okrug" t2="Novosibirsk"/>
                <connection t1="Novosibirsk" t2="Yakut S.S.R."/>
                <connection t1="Novosibirsk" t2="Sinkiang"/>
                <connection t1="Sinkiang" t2="China"/>
                <connection t1="Yakut S.S.R." t2="Soviet Far East"/>
                <connection t1="Yakut S.S.R." t2="Buryatia S.S.R."/>
                <connection t1="Buryatia S.S.R." t2="Manchuria"/>
                <connection t1="Buryatia S.S.R." t2="Soviet Far East"/>
                <connection t1="Manchuria" t2="China"/>
                <connection t1="Manchuria" t2="Kwantung"/>
                <connection t1="Kwantung" t2="China"/>
                <connection t1="Kwantung" t2="French Indochina"/>
                <connection t1="China" t2="French Indochina"/>
                <connection t1="Persia" t2="India"/>
                <connection t1="Persia" t2="Trans-Jordan"/>
                <connection t1="Trans-Jordan" t2="Anglo Egypt"/>
                <connection t1="Anglo Egypt" t2="Libya"/>
                <connection t1="Anglo Egypt" t2="Italian East Africa"/>
                <connection t1="Anglo Egypt" t2="French Equatorial Africa"/>
                <connection t1="Anglo Egypt" t2="Belgian Congo"/>
                <connection t1="Libya" t2="Algeria"/>
                <connection t1="French West Africa" t2="French Equatorial Africa"/>
                <connection t1="French Equatorial Africa" t2="Belgian Congo"/>
                <connection t1="Belgian Congo" t2="Italian East Africa"/>
                <connection t1="Belgian Congo" t2="Kenya"/>
                <connection t1="Italian East Africa" t2="Kenya"/>
                <connection t1="Kenya" t2="Union of South Africa"/>
        </map>

        <resourceList>
                <resource name="IPCs"/>
        </resourceList>

        <playerList>
                <!-- In turn order -->
                <player name="Russians" optional="false"/>
                <player name="Germans" optional="false"/>
                <player name="Americans" optional="false"/>
        </playerList>

        <unitList>
                <unit name="infantry"/>
                <unit name="armour"/>
                <unit name="fighter"/>
                <unit name="bomber"/>
                <unit name="transport"/>
                <unit name="battleship"/>
                <unit name="carrier"/>
                <unit name="submarine"/>
                <unit name="factory"/>
                <unit name="aaGun"/>
                <unit name="artillery"/>
                <unit name="destroyer"/>
        </unitList>

        <gamePlay>
                <delegate name="initDelegate" javaClass="games.strategy.triplea.delegate.InitializationDelegate" display="Initializing Delegates"/>
                <delegate name="tech" javaClass="games.strategy.triplea.delegate.TechnologyDelegate" display="Research Technology"/>
                <delegate name="tech_activation" javaClass="games.strategy.triplea.delegate.TechActivationDelegate" display="Activate Technology"/>
                <delegate name="battle" javaClass="games.strategy.triplea.delegate.BattleDelegate" display="Combat"/>
                <delegate name="move" javaClass="games.strategy.triplea.delegate.MoveDelegate" display="Combat Move"/>
                <delegate name="place" javaClass="games.strategy.triplea.delegate.PlaceDelegate" display="Place Units"/>
                <delegate name="purchase" javaClass="games.strategy.triplea.delegate.PurchaseDelegate" display="Purchase Units"/>
                <delegate name="endTurn" javaClass="games.strategy.triplea.delegate.EndTurnDelegate" display="Turn Complete"/>
                <delegate name="endRound" javaClass="games.strategy.triplea.delegate.EndRoundDelegate" display="Round Complete"/>
                <delegate name="placeBid" javaClass="games.strategy.triplea.delegate.BidPlaceDelegate" display="Bid Placement"/>
                <delegate name="bid" javaClass="games.strategy.triplea.delegate.BidPurchaseDelegate" display="Bid Purchase"/>
                

                <sequence>
                        <step name="gameInitDelegate" delegate="initDelegate" maxRunCount="1"/>
                        
                        <!-- Bidding Phase -->
			
                        <step name="russianBid" delegate="bid" player="Russians" maxRunCount="1"/>
                        <step name="russianBidPlace" delegate="placeBid" player="Russians" maxRunCount="1"/>
                        
                        <step name="germanBid" delegate="bid" player="Germans" maxRunCount="1"/>
                        <step name="germanBidPlace" delegate="placeBid" player="Germans" maxRunCount="1"/>

                        <step name="americanBid" delegate="bid" player="Americans" maxRunCount="1"/>
                        <step name="americanBidPlace" delegate="placeBid" player="Americans" maxRunCount="1"/>
                        
                        <!-- Russians Game Sequence -->

                        <step name="russianPurchase" delegate="purchase" player="Russians"/>
                        <step name="russianCombatMove" delegate="move" player="Russians"/>
                        <step name="russianBattle" delegate="battle" player="Russians"/>
                        <step name="russianNonCombatMove" delegate="move" player="Russians" display="Non Combat Move"/>
                        <step name="russianPlace" delegate="place" player="Russians"/>
                        <step name="russianEndTurn" delegate="endTurn" player="Russians"/>

                        <!-- Germans Game Sequence -->

                        <step name="germanPurchase" delegate="purchase" player="Germans"/>
                        <step name="germanCombatMove" delegate="move" player="Germans"/>
                        <step name="germanBattle" delegate="battle" player="Germans"/>
                        <step name="germanNonCombatMove" delegate="move" player="Germans" display="Non Combat Move"/>
                        <step name="germanPlace" delegate="place" player="Germans"/>
                        <step name="germanEndTurn" delegate="endTurn" player="Germans"/>

                        <!-- Americans Game Sequence -->

                        <step name="americanPurchase" delegate="purchase" player="Americans"/>
                        <step name="americanCombatMove" delegate="move" player="Americans"/>
                        <step name="americanBattle" delegate="battle" player="Americans"/>
                        <step name="americanNonCombatMove" delegate="move" player="Americans" display="Non Combat Move"/>
                        <step name="americanPlace" delegate="place" player="Americans"/>
                        <step name="americanEndTurn" delegate="endTurn" player="Americans"/>
                        
                        <step name="endRoundStep" delegate="endRound"/>
                </sequence>
        </gamePlay>

        <production>
                <!-- Unit Production Cost -->
                <productionRule name="buyInfantry">
                        <cost resource="IPCs" quantity="3" />
                        <result resourceOrUnit="infantry" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyArtillery">
                        <cost resource="IPCs" quantity="4" />
                        <result resourceOrUnit="artillery" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyArmour">
                        <cost resource="IPCs" quantity="5" />
                        <result resourceOrUnit="armour" quantity="1"/>
                </productionRule>

                <productionRule name="buyFighter">
                        <cost resource="IPCs" quantity="10" />
                        <result resourceOrUnit="fighter" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyBomber">
                        <cost resource="IPCs" quantity="15" />
                        <result resourceOrUnit="bomber" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyTransport">
                        <cost resource="IPCs" quantity="8" />
                        <result resourceOrUnit="transport" quantity="1"/>
                </productionRule>

                <productionRule name="buyCarrier">
                        <cost resource="IPCs" quantity="16" />
                        <result resourceOrUnit="carrier" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyDestroyer">
                        <cost resource="IPCs" quantity="12" />
                        <result resourceOrUnit="destroyer" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyBattleship">
                        <cost resource="IPCs" quantity="24" />
                        <result resourceOrUnit="battleship" quantity="1"/>
                </productionRule>

                <productionRule name="buySubmarine">
                        <cost resource="IPCs" quantity="8" />
                        <result resourceOrUnit="submarine" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyFactory">
                        <cost resource="IPCs" quantity="15" />
                        <result resourceOrUnit="factory" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyAAGun">
                        <cost resource="IPCs" quantity="5" />
                        <result resourceOrUnit="aaGun" quantity="1"/>
                </productionRule>

                <!-- Advanced Industrial Production -->
                <productionRule name="buyInfantryIndustrialTechnology">
                        <cost resource="IPCs" quantity="2" />
                        <result resourceOrUnit="infantry" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyArtilleryIndustrialTechnology">
                        <cost resource="IPCs" quantity="3" />
                        <result resourceOrUnit="artillery" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyArmourIndustrialTechnology">
                        <cost resource="IPCs" quantity="4" />
                        <result resourceOrUnit="armour" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyFighterIndustrialTechnology">
                        <cost resource="IPCs" quantity="9" />
                        <result resourceOrUnit="fighter" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyBomberIndustrialTechnology">
                        <cost resource="IPCs" quantity="14" />
                        <result resourceOrUnit="bomber" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyTransportIndustrialTechnology">
                        <cost resource="IPCs" quantity="7" />
                        <result resourceOrUnit="transport" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyCarrierIndustrialTechnology">
                        <cost resource="IPCs" quantity="15" />
                        <result resourceOrUnit="carrier" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyDestroyerIndustrialTechnology">
                        <cost resource="IPCs" quantity="11" />
                        <result resourceOrUnit="destroyer" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyBattleshipIndustrialTechnology">
                        <cost resource="IPCs" quantity="23" />
                        <result resourceOrUnit="battleship" quantity="1"/>
                </productionRule>
                
                <productionRule name="buySubmarineIndustrialTechnology">
                        <cost resource="IPCs" quantity="7" />
                        <result resourceOrUnit="submarine" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyFactoryIndustrialTechnology">
                        <cost resource="IPCs" quantity="14" />
                        <result resourceOrUnit="factory" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyAAGunIndustrialTechnology">
                        <cost resource="IPCs" quantity="4" />
                        <result resourceOrUnit="aaGun" quantity="1"/>
                </productionRule>

                <productionFrontier name="production">
                        <frontierRules name="buyInfantry"/>
                        <frontierRules name="buyArtillery"/>
                        <frontierRules name="buyArmour"/>
                        <frontierRules name="buyFighter"/>
                        <frontierRules name="buyBomber"/>
                        <frontierRules name="buyTransport"/>
                        <frontierRules name="buySubmarine"/>
                        <frontierRules name="buyCarrier"/>
                        <frontierRules name="buyDestroyer"/>
                        <frontierRules name="buyBattleship"/>
                        <frontierRules name="buyAAGun"/>
                        <frontierRules name="buyFactory"/>        
                </productionFrontier>
                
                <productionFrontier name="productionIndustrialTechnology">
                        <frontierRules name="buyInfantryIndustrialTechnology"/>
                        <frontierRules name="buyArtilleryIndustrialTechnology"/>
                        <frontierRules name="buyArmourIndustrialTechnology"/>
                        <frontierRules name="buyFighterIndustrialTechnology"/>
                        <frontierRules name="buyBomberIndustrialTechnology"/>
                        <frontierRules name="buyTransportIndustrialTechnology"/>
                        <frontierRules name="buySubmarineIndustrialTechnology"/>
                        <frontierRules name="buyCarrierIndustrialTechnology"/>
                        <frontierRules name="buyDestroyerIndustrialTechnology"/>
                        <frontierRules name="buyBattleshipIndustrialTechnology"/>
                        <frontierRules name="buyAAGunIndustrialTechnology"/>
                        <frontierRules name="buyFactoryIndustrialTechnology"/>        
                </productionFrontier>

                <playerProduction player="Americans" frontier="production"/>
                <playerProduction player="Germans" frontier="production"/>
                <playerProduction player="Russians" frontier="production"/>
        </production> 
        
        <attatchmentList>
                    <attatchment name="techAttatchment" attatchTo="Germans" javaClass="games.strategy.triplea.attatchments.TechAttachment" type="player">
                           <option name="heavyBomber" value="false"/>
                           <option name="jetPower" value="false"/>
                           <option name="industrialTechnology" value="false"/>
                           <option name="superSub" value="false"/>
                           <option name="rocket" value="false"/>
                           <option name="longRangeAir" value="false"/>
                    </attatchment>

                    <attatchment name="techAttatchment" attatchTo="Russians" javaClass="games.strategy.triplea.attatchments.TechAttachment" type="player">
                           <option name="heavyBomber" value="false"/>
                           <option name="jetPower" value="false"/>
                           <option name="industrialTechnology" value="false"/>
                           <option name="superSub" value="false"/>
                           <option name="rocket" value="false"/>
                           <option name="longRangeAir" value="false"/>
                    </attatchment>

                    <attatchment name="techAttatchment" attatchTo="Americans" javaClass="games.strategy.triplea.attatchments.TechAttachment" type="player">
                           <option name="heavyBomber" value="false"/>
                           <option name="jetPower" value="false"/>
                           <option name="industrialTechnology" value="false"/>
                           <option name="superSub" value="false"/>
                           <option name="rocket" value="false"/>
                           <option name="longRangeAir" value="false"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="infantry" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="1"/>
                         <option name="transportCost" value="2"/>
                         <option name="attack" value="1"/>
                         <option name="defense" value="2"/>
                         <option name="artillerySupportable" value="true"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="artillery" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="1"/>
                         <option name="transportCost" value="3"/>
                         <option name="attack" value="2"/>
                         <option name="defense" value="2"/>
                         <option name="artillery" value="true"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="armour" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="2"/>
                         <option name="transportCost" value="3"/>
                         <option name="canBlitz" value="true"/>
                         <option name="attack" value="3"/>
                         <option name="defense" value="3"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="fighter" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="4"/>
                         <option name="carrierCost" value="1"/>
                         <option name="isAir" value="true"/>   
                         <option name="attack" value="3"/>
                         <option name="defense" value="4"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="bomber" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="6"/>
                         <option name="isAir" value="true"/>
                         <option name="attack" value="4"/>
                         <option name="defense" value="1"/>
                         <option name="isStrategicBomber" value="true"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="transport" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="2"/>
                         <option name="isSea" value="true"/>   
                         <option name="transportCapacity" value="5"/>   
                         <option name="attack" value="0"/>
                         <option name="defense" value="1"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="battleship" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="2"/>
                         <option name="isSea" value="true"/>
                         <option name="attack" value="4"/>
                         <option name="defense" value="4"/>
                         <option name="canBombard" value="true"/>
                         <option name="isTwoHit" value="false"/>
                    </attatchment>
                 
                    <attatchment name="unitAttatchment" attatchTo="destroyer" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="2"/>
                         <option name="isSea" value="true"/>   
                         <option name="attack" value="3"/>
                         <option name="defense" value="3"/>
                         <option name="isDestroyer" value="true"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="carrier" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="carrierCapacity" value="2"/>
                         <option name="movement" value="2"/>
                         <option name="isSea" value="true"/>   
                         <option name="attack" value="1"/>
                         <option name="defense" value="3"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="submarine" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="isSub" value="true"/>
                         <option name="movement" value="2"/>
                         <option name="isSea" value="true"/>   
                         <option name="attack" value="2"/>
                         <option name="defense" value="2"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="factory" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="isFactory" value="true"/>   
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="aaGun" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="isAA" value="true"/>   
                         <option name="transportCost" value="3"/>
                         <option name="movement" value="1"/>
                    </attatchment>


                    <attatchment name="territoryAttatchment" attatchTo="Eastern Canada" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                    </attatchment>

                    <attatchment name="territoryAttatchment" attatchTo="Germany" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="10"/>
                        <option name="capital" value="Germans"/> 
                        <option name="victoryCity" value="true"/>       
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="Midway" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="Greenland" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="Union of South Africa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="Australia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="Kenya" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="Manchuria" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="Alaska" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="Persia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>
                
                    <attatchment name="territoryAttatchment" attatchTo="French West Africa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>
                
                   <attatchment name="territoryAttatchment" attatchTo="Turkey" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                   </attatchment>
                
                   <attatchment name="territoryAttatchment" attatchTo="Belgian Congo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                   </attatchment>
                
                   <attatchment name="territoryAttatchment" attatchTo="India" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                        <option name="victoryCity" value="true"/>                        
                   </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Soviet Far East" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Southern Europe" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="6"/>
                        <option name="victoryCity" value="true"/>                        
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Mexico" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Spain" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Afghanistan" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Philipine Islands" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                        <option name="victoryCity" value="true"/>                        
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Archangel" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Novosibirsk" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Eire" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Mozambique" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Italian East Africa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Eastern Europe" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Western United States" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="10"/>
                        <option name="victoryCity" value="true"/>                        
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Karelia S.S.R." javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Kwantung" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                        <option name="victoryCity" value="true"/>                        
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Brazil" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Borneo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="French Madagascar" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Yakut S.S.R." javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Hawaiian Islands" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="East Indies" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Saudi Arabia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Switzerland" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Norway" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="French Indochina" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="West Indies" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Kazakh S.S.R." javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Venezuela" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Trans-Jordan" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="United Kingdom" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="6"/>
                        <option name="victoryCity" value="true"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Western Europe" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="6"/>
                        <option name="victoryCity" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Rio De Oro" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Angola" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="New Zealand" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Sahara" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="French Equatorial Africa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Gibraltar" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Solomon Islands" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Caucasus" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="4"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Sinkiang" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Algeria" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Balkans" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Wake Island" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Himalaya" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Evenki National Okrug" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Sweden" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Libya" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Ukraine S.S.R." javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="3"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Mongolia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="West Russia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Peru" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Eastern United States" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="12"/>
                        <option name="capital" value="Americans"/>
                        <option name="victoryCity" value="true"/>                        
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Belorussia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Buryatia S.S.R." javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>

                  <attatchment name="territoryAttatchment" attatchTo="Russia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="8"/>
                        <option name="capital" value="Russians"/>
                        <option name="victoryCity" value="true"/>                        
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Anglo Egypt" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="New Guinea" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Okinawa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Panama" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Western Canada" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Central United States" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="6"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Argentina" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                        <option name="isImpassible" value="true"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="China" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Japan" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="5"/>
                        <option name="victoryCity" value="true"/>                        
                  </attatchment>
                
                  <attatchment name="territoryAttatchment" attatchTo="Caroline Islands" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                  </attatchment>
                  
                  
              	    <!-- canals -->
    
				    <attatchment name="canalAttatchment" attatchTo="15 Sea Zone" javaClass="games.strategy.triplea.attatchments.CanalAttachment" type="territory">
				    	<option name="canalName" value="Suez Canal"/>
				    	<option name="landTerritories" value="Anglo Egypt:Trans-Jordan"/>
				    </attatchment>
				    
				    <attatchment name="canalAttatchment" attatchTo="34 Sea Zone" javaClass="games.strategy.triplea.attatchments.CanalAttachment" type="territory">
				    	<option name="canalName" value="Suez Canal"/>
				    	<option name="landTerritories" value="Anglo Egypt:Trans-Jordan"/>
				    </attatchment>
				    
			   	    <attatchment name="canalAttatchment" attatchTo="19 Sea Zone" javaClass="games.strategy.triplea.attatchments.CanalAttachment" type="territory">
				    	<option name="canalName" value="Panama Canal"/>
				    	<option name="landTerritories" value="Panama"/>
				    </attatchment>
				    
				    <attatchment name="canalAttatchment" attatchTo="20 Sea Zone" javaClass="games.strategy.triplea.attatchments.CanalAttachment" type="territory">
				    	<option name="canalName" value="Panama Canal"/>
				    	<option name="landTerritories" value="Panama"/>
				    </attatchment>
                  
        </attatchmentList>
        
        <initialize>
                <ownerInitialize>
                        <!-- German Owned Territories -->
                        <territoryOwner territory="Algeria" owner="Germans"/>
                        <territoryOwner territory="Libya" owner="Germans"/>
                        <territoryOwner territory="Western Europe" owner="Germans"/>
                        <territoryOwner territory="Southern Europe" owner="Germans"/>
                        <territoryOwner territory="Germany" owner="Germans"/>
                        <territoryOwner territory="Norway" owner="Germans"/>
                        <territoryOwner territory="Balkans" owner="Germans"/>
                        <territoryOwner territory="Ukraine S.S.R." owner="Germans"/>
                        <territoryOwner territory="Eastern Europe" owner="Germans"/>
                        <territoryOwner territory="Belorussia" owner="Germans"/>
                        <territoryOwner territory="United Kingdom" owner="Germans"/>
                        <territoryOwner territory="French West Africa" owner="Germans"/>
                        <territoryOwner territory="French Equatorial Africa" owner="Germans"/>
                        <territoryOwner territory="Anglo Egypt" owner="Germans"/>
                        <territoryOwner territory="Italian East Africa" owner="Germans"/>
                        <territoryOwner territory="Belgian Congo" owner="Germans"/>
                        <territoryOwner territory="Kenya" owner="Germans"/>
                        <territoryOwner territory="Union of South Africa" owner="Germans"/>
                        <territoryOwner territory="French Madagascar" owner="Germans"/>
                        <territoryOwner territory="Trans-Jordan" owner="Germans"/>
                        <territoryOwner territory="Gibraltar" owner="Germans"/>

                        <!-- Russian Owned Territories -->
                        <territoryOwner territory="Karelia S.S.R." owner="Russians"/>
                        <territoryOwner territory="Archangel" owner="Russians"/>
                        <territoryOwner territory="Russia" owner="Russians"/>
                        <territoryOwner territory="Caucasus" owner="Russians"/>
                        <territoryOwner territory="West Russia" owner="Russians"/>
                        <territoryOwner territory="Kazakh S.S.R." owner="Russians"/>
                        <territoryOwner territory="Novosibirsk" owner="Russians"/>
                        <territoryOwner territory="Evenki National Okrug" owner="Russians"/>
                        <territoryOwner territory="Yakut S.S.R." owner="Russians"/>
                        <territoryOwner territory="Soviet Far East" owner="Russians"/>
                        <territoryOwner territory="Buryatia S.S.R." owner="Russians"/>
                        <territoryOwner territory="Japan" owner="Russians"/>
                        <territoryOwner territory="Kwantung" owner="Russians"/>
                        <territoryOwner territory="French Indochina" owner="Russians"/>
                        <territoryOwner territory="Manchuria" owner="Russians"/>

                        <!-- American Owned Territories -->
                        <territoryOwner territory="Western United States" owner="Americans"/>
                        <territoryOwner territory="Eastern United States" owner="Americans"/>
                        <territoryOwner territory="Central United States" owner="Americans"/>
                        <territoryOwner territory="Midway" owner="Americans"/>
                        <territoryOwner territory="Hawaiian Islands" owner="Americans"/>
                        <territoryOwner territory="China" owner="Americans"/>
                        <territoryOwner territory="Sinkiang" owner="Americans"/>
                        <territoryOwner territory="Mexico" owner="Americans"/>
                        <territoryOwner territory="Brazil" owner="Americans"/>
                        <territoryOwner territory="Alaska" owner="Americans"/>
                        <territoryOwner territory="West Indies" owner="Americans"/>
                        <territoryOwner territory="Panama" owner="Americans"/>
                        <territoryOwner territory="Greenland" owner="Americans"/>
                        <territoryOwner territory="East Indies" owner="Americans"/>
                        <territoryOwner territory="Borneo" owner="Americans"/>
                        <territoryOwner territory="New Guinea" owner="Americans"/>
                        <territoryOwner territory="Philipine Islands" owner="Americans"/>
                        <territoryOwner territory="Caroline Islands" owner="Americans"/>
                        <territoryOwner territory="Solomon Islands" owner="Americans"/>
                        <territoryOwner territory="Okinawa" owner="Americans"/>
                        <territoryOwner territory="Wake Island" owner="Americans"/>
                        <territoryOwner territory="Western Canada" owner="Americans"/>
                        <territoryOwner territory="Eastern Canada" owner="Americans"/>
                        <territoryOwner territory="Persia" owner="Americans"/>
                        <territoryOwner territory="India" owner="Americans"/>
                        <territoryOwner territory="Australia" owner="Americans"/>
                        <territoryOwner territory="New Zealand" owner="Americans"/>
                </ownerInitialize>

                <unitInitialize>
                        <!-- Russian Unit Placements -->
                        <unitPlacement unitType="infantry" territory="Karelia S.S.R." quantity="3" owner="Russians"/>
                        <unitPlacement unitType="fighter" territory="Karelia S.S.R." quantity="1" owner="Russians"/>
                        <unitPlacement unitType="armour" territory="Archangel" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Archangel" quantity="3" owner="Russians"/>
                        <unitPlacement unitType="factory" territory="Caucasus" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="aaGun" territory="Caucasus" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="artillery" territory="Caucasus" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Caucasus" quantity="3" owner="Russians"/>
                        <unitPlacement unitType="armour" territory="Caucasus" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="factory" territory="Russia" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="aaGun" territory="Russia" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Russia" quantity="3" owner="Russians"/>
                        <unitPlacement unitType="artillery" territory="Russia" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="armour" territory="Russia" quantity="2" owner="Russians"/>
                        <unitPlacement unitType="fighter" territory="Russia" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="West Russia" quantity="3" owner="Russians"/>
                        <unitPlacement unitType="artillery" territory="West Russia" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="armour" territory="West Russia" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Evenki National Okrug" quantity="2" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Novosibirsk" quantity="2" owner="Russians"/>
                        <unitPlacement unitType="armour" territory="Novosibirsk" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Yakut S.S.R." quantity="2" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Soviet Far East" quantity="2" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Buryatia S.S.R." quantity="2" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Kazakh S.S.R." quantity="2" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Manchuria" quantity="2" owner="Russians"/>
                        <unitPlacement unitType="armour" territory="Manchuria" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Kwantung" quantity="3" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="French Indochina" quantity="3" owner="Russians"/>
                        <unitPlacement unitType="infantry" territory="Japan" quantity="3" owner="Russians"/>
                        <unitPlacement unitType="artillery" territory="Japan" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="fighter" territory="Japan" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="aaGun" territory="Japan" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="factory" territory="Japan" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="transport" territory="4 Sea Zone" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="submarine" territory="4 Sea Zone" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="destroyer" territory="16 Sea Zone" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="transport" territory="60 Sea Zone" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="submarine" territory="60 Sea Zone" quantity="1" owner="Russians"/>
                        <unitPlacement unitType="destroyer" territory="60 Sea Zone" quantity="2" owner="Russians"/>
                        <unitPlacement unitType="transport" territory="59 Sea Zone" quantity="1" owner="Russians"/>

                        <!-- German Unit Placements -->
                        <unitPlacement unitType="aaGun" territory="Western Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Western Europe" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="armour" territory="Western Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="fighter" territory="Western Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="aaGun" territory="Southern Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="armour" territory="Southern Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="artillery" territory="Southern Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="factory" territory="Southern Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Southern Europe" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="factory" territory="Germany" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="aaGun" territory="Germany" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Germany" quantity="3" owner="Germans"/>
                        <unitPlacement unitType="armour" territory="Germany" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="bomber" territory="Germany" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="fighter" territory="Germany" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Norway" quantity="3" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="United Kingdom" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="artillery" territory="United Kingdom" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="armour" territory="United Kingdom" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="fighter" territory="United Kingdom" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="aaGun" territory="United Kingdom" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="factory" territory="United Kingdom" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Balkans" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="armour" territory="Balkans" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="armour" territory="Eastern Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="fighter" territory="Eastern Europe" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Eastern Europe" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="artillery" territory="Ukraine S.S.R." quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Ukraine S.S.R." quantity="2" owner="Germans"/>
                        <unitPlacement unitType="armour" territory="Ukraine S.S.R." quantity="1" owner="Germans"/>
                        <unitPlacement unitType="fighter" territory="Ukraine S.S.R." quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Belorussia" quantity="3" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Libya" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Algeria" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Anglo Egypt" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="artillery" territory="Anglo Egypt" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Italian East Africa" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Union of South Africa" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="infantry" territory="Trans-Jordan" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="transport" territory="5 Sea Zone" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="submarine" territory="5 Sea Zone" quantity="2" owner="Germans"/>
                        <unitPlacement unitType="destroyer" territory="5 Sea Zone" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="transport" territory="7 Sea Zone" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="battleship" territory="7 Sea Zone" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="submarine" territory="8 Sea Zone" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="transport" territory="14 Sea Zone" quantity="1" owner="Germans"/>
                        <unitPlacement unitType="battleship" territory="14 Sea Zone" quantity="1" owner="Germans"/>

                        <!-- American Unit Placements -->
                        <unitPlacement unitType="factory" territory="Eastern United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="armour" territory="Eastern United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="aaGun" territory="Eastern United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Eastern United States" quantity="2" owner="Americans"/>
                        <unitPlacement unitType="artillery" territory="Eastern United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="fighter" territory="Eastern United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="bomber" territory="Eastern United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="China" quantity="2" owner="Americans"/>
                        <unitPlacement unitType="fighter" territory="China" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Sinkiang" quantity="2" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="India" quantity="3" owner="Americans"/>
                        <unitPlacement unitType="aaGun" territory="India" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Persia" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Midway" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Hawaiian Islands" quantity="2" owner="Americans"/>
                        <unitPlacement unitType="fighter" territory="Hawaiian Islands" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Alaska" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="aaGun" territory="Western United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="factory" territory="Western United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Western United States" quantity="2" owner="Americans"/>
                        <unitPlacement unitType="fighter" territory="Western United States" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Central United States" quantity="2" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Western Canada" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Eastern Canada" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="armour" territory="Eastern Canada" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Brazil" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Australia" quantity="3" owner="Americans"/>
                        <unitPlacement unitType="aaGun" territory="Australia" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="factory" territory="Australia" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="New Zealand" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Solomon Islands" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="New Guinea" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Caroline Islands" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Wake Island" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Okinawa" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Philipine Islands" quantity="2" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="Borneo" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="infantry" territory="East Indies" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="transport" territory="1 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="transport" territory="10 Sea Zone" quantity="2" owner="Americans"/>
                        <unitPlacement unitType="battleship" territory="10 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="battleship" territory="55 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="transport" territory="55 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="fighter" territory="52 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="carrier" territory="52 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="submarine" territory="52 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="transport" territory="40 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="submarine" territory="40 Sea Zone" quantity="1" owner="Americans"/>
                        <unitPlacement unitType="submarine" territory="49 Sea Zone" quantity="1" owner="Americans"/>
                </unitInitialize>
        
                <resourceInitialize>
                        <resourceGiven player="Americans" resource="IPCs" quantity="65"/>
                        <resourceGiven player="Russians" resource="IPCs" quantity="40"/>
                        <resourceGiven player="Germans" resource="IPCs" quantity="55"/>
                </resourceInitialize>
        </initialize>

        <propertyList>
                
                <property name="Heavy Bomber Dice Rolls" value="2" editable="true">
                        <number min="2" max="10"/>
                </property>
                                
                <property name="Always on AA" value="true" editable="true">
                        <boolean/>
                </property>
                
                <property name="Battleships repair at end of round" value="true" editable="true">
                        <boolean/>
                </property>

                <property name="Territory Turn Limit" value="false" editable="true">
                        <boolean/>
                </property>

		<!-- Low Luck -->
                <property name="Low Luck" value="false" editable="true">
                        <boolean/>
                </property>

                <!-- Bids -->
		<property name="Americans bid" value="0" editable="true">
                        <number min="0" max="1000"/>
                </property>

                <property name="Germans bid" value="0" editable="true">
                        <number min="0" max="1000"/>
                </property>

                <property name="Russians bid" value="0" editable="true">
                        <number min="0" max="1000"/>
                </property>
                
				<property name="Kamikaze Airplanes" value="false" editable="true">
					<boolean/>
				</property>                

                <!-- Use 4th Edition Rules -->
		<property name="4th Edition" value="true" editable="false">
                        <boolean/>
                </property>
                
                <property name="Submersible Subs" value="true" editable="false">
                        <boolean/>
                </property>

                <property name="Two hit battleship" value="true" editable="false">
                        <boolean/>
                </property>
                
                <property name="Produce fighters on carriers" value="true" editable="false">
                        <boolean/>
                </property>

                <property name="neutralCharge" value="9999999"/>
                
                <property name="maxFactoriesPerTerritory" value="1"/>

                <!-- Map Name: also used for map utils when asked -->
                <property name="mapName" value="revised" editable="false"/>

		<property name = "notes" value = "&lt;H1&gt;Spoils of War &lt;/H1&gt; &lt;br&gt; &lt;br&gt; This is an alternate history scenario set during World War II. In this scenario's historical background, the Battle of Stalingrad was won by the Russians, but at a treamendous cost for both sides. The catastrophic number of casualties during the battle forced both sides to regroup. &lt;br&gt; Seeing that Russia may be in trouble, the Allies launched their D-Day invasion, but the Germans successfully drove them back across the English Channel. Sensing an opportunity to rid themselves of the British Empire once and for all, Hitler ordered the long awaited Operation Sealion to commence in earnest. After a brutal and bloody fight, the Germans captured London, and Great Britain surrendered. The Germans gained control of the island, as well as all of Africa and the Suez Canal. &lt;br&gt; Meanwhile, in the Pacific, the Americans' island hopping strategy worked pretty much as it did in our history. However, soon after the capture of Okinawa, Stalin sensed a chance to take over Asia and add it to his illustrious empire. He attacked the Japanese in Machuria, then proceeded south. When the smoke cleared, the Soviet Union was in control of all of coastal China as well as Indochina and Burma. &lt;br&gt; But Stalin wasn't finsihed yet. He then launched an invasion of Japan itself (without the approval of the United States). After a bloody and horrific battle, Japan surrendered to the Soviets after losing about a third of its population as casualties. Angered by the fact that the Soviets had interferred in their attempt to defeat the Japanese, the Americans declared Stalin an aggressor and terminated their alliance with the Soviet Union. A three-front war is on the horizon... &lt;br&gt; &lt;br&gt; This scenario uses the same rules as Revised, except no tech is allowed. The victory condition is to capture 9 victory cities AND at least 1 enemy capital while controlling your own. &lt;br&gt; &lt;br&gt; Enjoy! - adoY"/>

        </propertyList>
</game>
