<?xml version="1.0" ?>

<!DOCTYPE game SYSTEM "game.dtd">

<game>
        <info name="Fortress America" version="1.0.1"/>
        
        <loader javaClass="games.strategy.triplea.TripleA"/>

        <map>
                <!-- Territory Definitions -->
                <territory name="Partisan Resistance"/>
                <territory name="W-1"/>
                <territory name="W-2"/>
                <territory name="W-3"/>
                <territory name="W-4"/>
                <territory name="W-5"/>
                <territory name="W-6"/>
                <territory name="S-1"/>
                <territory name="S-2"/>
                <territory name="S-3"/>
                <territory name="S-4"/>
                <territory name="S-5"/>
                <territory name="S-6"/>
                <territory name="E-1"/>
                <territory name="E-2"/>
                <territory name="E-3"/>
                <territory name="E-4"/>
                <territory name="E-5"/>
                <territory name="E-6"/>
                <territory name="Washington D.C."/>
                <territory name="New York"/>
                <territory name="Boston"/>
                <territory name="Philadelphia"/>
                <territory name="Buffalo"/>
                <territory name="Pittsburgh"/>
                <territory name="San Diego"/>
                <territory name="Memphis"/>
                <territory name="Indianapolis"/>
                <territory name="New Orleans"/>
                <territory name="Los Angeles"/>
                <territory name="Denver"/>
                <territory name="Milwaukee"/>
                <territory name="Detroit"/>
                <territory name="Houston"/>
                <territory name="Chicago"/>
                <territory name="San Francisco"/>
                <territory name="Portland"/>
                <territory name="Tampa"/>
                <territory name="Kansas City"/>
                <territory name="St. Louis"/>
                <territory name="Salt Lake City"/>
                <territory name="Seattle"/>
                <territory name="San Antonio"/>
                <territory name="Dallas"/>
                <territory name="Phoenix"/>
                <territory name="Minneapolis"/>
                <territory name="Atlanta"/>
                <territory name="Miami"/>
                <territory name="Cleveland"/>
                <territory name="Canada"/>

                        <!-- West territories -->
                <territory name="WWa"/>
                <territory name="NWC"/>
                <territory name="CCa"/>
                <territory name="SFV"/>
                <territory name="EOr"/>
                <territory name="NEC"/>
                <territory name="ECa"/>
                <territory name="SCa"/>
                <territory name="NId"/>
                <territory name="WId"/>
                <territory name="EId"/>
                <territory name="ENv"/>
                <territory name="WNv"/>
                <territory name="SNv"/>
                <territory name="SUt"/>

                        <!-- Rockies territories -->
                <territory name="WMt"/>
                <territory name="CMt"/>
                <territory name="NWy"/>
                <territory name="CWy"/>
                <territory name="SWy"/>
                <territory name="NCo"/>
                <territory name="CCo"/>
                <territory name="WCo"/>
                <territory name="SCo"/>
                <territory name="NAz"/>
                <territory name="NWN"/>
                <territory name="NEN"/>

                        <!-- South territories -->

                <territory name="SWN"/>
                <territory name="SEN"/>
                <territory name="WTx"/>
                <territory name="TxP"/>
                <territory name="NTx"/>
                <territory name="CTx"/>
                <territory name="ETx"/>
                <territory name="STx"/>
                <territory name="CAr"/>
                <territory name="SAr"/>
                <territory name="CMs"/>
                <territory name="SMo"/>
                <territory name="NAl"/>
                <territory name="SAl"/>

                        <!-- Plains territories -->

                <territory name="EMt"/>
                <territory name="CND"/>
                <territory name="WSD"/>
                <territory name="ESD"/>
                <territory name="NNe"/>
                <territory name="CKs"/>
                <territory name="COk"/>
                <territory name="SMn"/>
                <territory name="CIa"/>
                <territory name="NMi"/>
                <territory name="SIl"/>
                <territory name="SIn"/>

                        <!-- East territories -->

                <territory name="CMe"/>
                <territory name="CVt"/>
                <territory name="CPa"/>
                <territory name="CVa"/>
                <territory name="WVa"/>
                <territory name="SVa"/>
                <territory name="CKy"/>
                <territory name="ETn"/>
                <territory name="SGa"/>
                <territory name="NSC"/>
                <territory name="SSC"/>
                <territory name="WNC"/>
                <territory name="ENC"/>

                <!-- Territory Connections -->

                <connection t1="W-1" t2="W-2"/>
                <connection t1="W-2" t2="W-3"/>
                <connection t1="W-3" t2="W-4"/>
                <connection t1="W-4" t2="W-5"/>
                <connection t1="W-5" t2="W-6"/>
                <connection t1="W-1" t2="WWa"/>
                <connection t1="W-1" t2="WWa"/>
                <connection t1="W-2" t2="Portland"/>
                <connection t1="W-3" t2="NWC"/>
                <connection t1="W-4" t2="CCa"/>
                <connection t1="W-5" t2="CCa"/>
                <connection t1="W-5" t2="SFV"/>
                <connection t1="W-5" t2="San Francisco"/>
                <connection t1="W-6" t2="Los Angeles"/>
                <connection t1="WWa" t2="Seattle"/>
                <connection t1="WWa" t2="Portland"/>
                <connection t1="Portland" t2="NWC"/>
                <connection t1="Portland" t2="EOr"/>
                <connection t1="NWC" t2="NEC"/>
                <connection t1="NWC" t2="SFV"/>
                <connection t1="NWC" t2="CCa"/>
                <connection t1="CCa" t2="SFV"/>
                <connection t1="SFV" t2="ECa"/>
                <connection t1="SFV" t2="SCa"/>
                <connection t1="SFV" t2="NEC"/>
                <connection t1="San Francisco" t2="SFV"/>
                <connection t1="San Francisco" t2="SCa"/>
                <connection t1="San Francisco" t2="Los Angeles"/>
                <connection t1="Los Angeles" t2="SCa"/>
                <connection t1="Los Angeles" t2="San Diego"/>
                <connection t1="Los Angeles" t2="NAz"/>
                <connection t1="San Diego" t2="Phoenix"/>
                <connection t1="Seattle" t2="NId"/>
                <connection t1="Seattle" t2="EOr"/>
                <connection t1="EOr" t2="WId"/>
                <connection t1="EOr" t2="NEC"/>
                <connection t1="NEC" t2="WNv"/>
                <connection t1="NEC" t2="ECa"/>
                <connection t1="ECa" t2="SCa"/>
                <connection t1="ECa" t2="WNv"/>
                <connection t1="SCa" t2="SNv"/>
                <connection t1="NId" t2="WMt"/>
                <connection t1="NId" t2="EId"/>
                <connection t1="NId" t2="WId"/>
                <connection t1="WId" t2="EId"/>
                <connection t1="WId" t2="WNv"/>
                <connection t1="WNv" t2="ENv"/>
                <connection t1="WNv" t2="SNv"/>
                <connection t1="EId" t2="WMt"/>
                <connection t1="EId" t2="ENv"/>
                <connection t1="EId" t2="Salt Lake City"/>
                <connection t1="EId" t2="NWy"/>
                <connection t1="ENv" t2="Salt Lake City"/>
                <connection t1="ENv" t2="SNv"/>
                <connection t1="SNv" t2="NAz"/>
                <connection t1="Salt Lake City" t2="NWy"/>
                <connection t1="Salt Lake City" t2="SWy"/>
                <connection t1="Salt Lake City" t2="SUt"/>
                <connection t1="SUt" t2="SNv"/>
                <connection t1="SUt" t2="NAz"/>
                <connection t1="SUt" t2="WCo"/>
                <connection t1="WMt" t2="CMt"/>
                <connection t1="WMt" t2="NWy"/>
                <connection t1="NWy" t2="CMt"/>
                <connection t1="NWy" t2="CWy"/>
                <connection t1="NWy" t2="SWy"/>
                <connection t1="SWy" t2="NCo"/>
                <connection t1="SWy" t2="CCo"/>
                <connection t1="CCo" t2="Denver"/>
                <connection t1="CCo" t2="WCo"/>
                <connection t1="WCo" t2="SCo"/>
                <connection t1="WCo" t2="NAz"/>
                <connection t1="WCo" t2="NWN"/>
                <connection t1="NAz" t2="NWN"/>
                <connection t1="NAz" t2="Phoenix"/>
                <connection t1="CMt" t2="EMt"/>
                <connection t1="CMt" t2="CWy"/>
                <connection t1="CWy" t2="WSD"/>
                <connection t1="CWy" t2="NCo"/>
                <connection t1="NCo" t2="WSD"/>
                <connection t1="NCo" t2="NNe"/>
                <connection t1="NCo" t2="Denver"/>
                <connection t1="Denver" t2="Kansas City"/>
                <connection t1="Denver" t2="SCo"/>
                <connection t1="Denver" t2="CKs"/>
                <connection t1="SCo" t2="COk"/>
                <connection t1="CKs" t2="COk"/>
                <connection t1="CKs" t2="SCo"/>
                <connection t1="CKs" t2="Kansas City"/>
                <connection t1="CKs" t2="St. Louis"/>
                <connection t1="SCo" t2="WTx"/>
                <connection t1="SCo" t2="NEN"/>
                <connection t1="NEN" t2="WTx"/>
                <connection t1="NEN" t2="SEN"/>
                <connection t1="EMt" t2="CND"/>
                <connection t1="EMt" t2="WSD"/>
                <connection t1="CND" t2="WSD"/>
                <connection t1="CND" t2="ESD"/>
                <connection t1="CND" t2="Minneapolis"/>
                <connection t1="WSD" t2="ESD"/>
                <connection t1="WSD" t2="NNe"/>
                <connection t1="NNe" t2="ESD"/>
                <connection t1="NNe" t2="Kansas City"/>
                <connection t1="NNe" t2="SMn"/>
                <connection t1="ESD" t2="NNe"/>
                <connection t1="ESD" t2="SMn"/>
                <connection t1="Kansas City" t2="CIa"/>
                <connection t1="Kansas City" t2="CKy"/>
                <connection t1="CKy" t2="St. Louis"/>
                <connection t1="COk" t2="St. Louis"/>
                <connection t1="COk" t2="CAr"/>
                <connection t1="COk" t2="NTx"/>
                <connection t1="COk" t2="WTx"/>
                <connection t1="Minneapolis" t2="NMi"/>
                <connection t1="Minneapolis" t2="SMn"/>
                <connection t1="SMn" t2="Milwaukee"/>
                <connection t1="SMn" t2="CIa"/>
                <connection t1="CIa" t2="Chicago"/>
                <connection t1="CIa" t2="St. Louis"/>
                <connection t1="St. Louis" t2="CAr"/>
                <connection t1="St. Louis" t2="SMo"/>
                <connection t1="NMi" t2="Milwaukee"/>
                <connection t1="Milwaukee" t2="Chicago"/>
                <connection t1="Chicago" t2="Indianapolis"/>
                <connection t1="Chicago" t2="SIl"/>
                <connection t1="SIl" t2="SMo"/>
                <connection t1="SIl" t2="SIn"/>
                <connection t1="SIl" t2="Indianapolis"/>
                <connection t1="Indianapolis" t2="Detroit"/>
                <connection t1="Indianapolis" t2="Cleveland"/>
                <connection t1="Indianapolis" t2="SIn"/>
                <connection t1="SIn" t2="Cleveland"/>
                <connection t1="SIn" t2="Memphis"/>
                <connection t1="SIn" t2="WVa"/>
                <connection t1="SIn" t2="CKy"/>
                <connection t1="Cleveland" t2="Detroit"/>
                <connection t1="Cleveland" t2="Buffalo"/>
                <connection t1="Cleveland" t2="Pittsburgh"/>
                <connection t1="Cleveland" t2="WVa"/>
                <connection t1="Buffalo" t2="CVt"/>
                <connection t1="Buffalo" t2="CPa"/>
                <connection t1="Buffalo" t2="Pittsburgh"/>
                <connection t1="Pittsburgh" t2="CPa"/>
                <connection t1="Pittsburgh" t2="CVa"/>
                <connection t1="Pittsburgh" t2="WVa"/>
                <connection t1="WVa" t2="SVa"/>
                <connection t1="WVa" t2="CKy"/>
                <connection t1="CKy" t2="ETn"/>
                <connection t1="ETn" t2="Memphis"/>
                <connection t1="ETn" t2="SVa"/>
                <connection t1="ETn" t2="Atlanta"/>
                <connection t1="ETn" t2="SAl"/>
                <connection t1="SVa" t2="WNC"/>
                <connection t1="SVa" t2="NSC"/>
                <connection t1="E-1" t2="E-2"/>
                <connection t1="E-2" t2="E-3"/>
                <connection t1="E-3" t2="E-4"/>
                <connection t1="E-4" t2="E-5"/>
                <connection t1="E-5" t2="E-6"/>
                <connection t1="E-1" t2="Washington D.C."/>
                <connection t1="E-2" t2="ENC"/>
                <connection t1="E-3" t2="SSC"/>
                <connection t1="E-4" t2="SGa"/>
                <connection t1="E-5" t2="Tampa"/>
                <connection t1="E-6" t2="Miami"/>
                <connection t1="Miami" t2="Tampa"/>
                <connection t1="Tampa" t2="SGa"/>
                <connection t1="SGa" t2="SAl"/>
                <connection t1="SGa" t2="SSC"/>
                <connection t1="SGa" t2="Atlanta"/>
                <connection t1="Atlanta" t2="SAl"/>
                <connection t1="Atlanta" t2="NSC"/>
                <connection t1="SSC" t2="NSC"/>
                <connection t1="SSC" t2="ENC"/>
                <connection t1="NSC" t2="WNC"/>
                <connection t1="WNC" t2="CVa"/>
                <connection t1="WNC" t2="ENC"/>
                <connection t1="WNC" t2="NSC"/>
                <connection t1="ENC" t2="Washington D.C."/>
                <connection t1="CVa" t2="Washington D.C."/>
                <connection t1="CVa" t2="CPa"/>
                <connection t1="Washington D.C." t2="Philadelphia"/>
                <connection t1="CPa" t2="Philadelphia"/>
                <connection t1="Philadelphia" t2="New York"/>
                <connection t1="CPa" t2="CVt"/>
                <connection t1="CVt" t2="Philadelphia"/>
                <connection t1="CVt" t2="New York"/>
                <connection t1="CVt" t2="Boston"/>
                <connection t1="CVt" t2="CMe"/>
                <connection t1="New York" t2="Boston"/>
                <connection t1="Boston" t2="CMe"/>
                <connection t1="Phoenix" t2="SWN"/>
                <connection t1="Phoenix" t2="NAz"/>
                <connection t1="SWN" t2="SEN"/>
                <connection t1="NWN" t2="NEN"/>
                <connection t1="NWN" t2="SEN"/>
                <connection t1="NWN" t2="SWN"/>
                <connection t1="SEN" t2="TxP"/>
                <connection t1="SEN" t2="WTx"/>
                <connection t1="TxP" t2="San Antonio"/>
                <connection t1="WTx" t2="NTx"/>
                <connection t1="WTx" t2="San Antonio"/>
                <connection t1="San Antonio" t2="CTx"/>
                <connection t1="San Antonio" t2="STx"/>
                <connection t1="STx" t2="ETx"/>
                <connection t1="NTx" t2="CAr"/>
                <connection t1="NTx" t2="Dallas"/>
                <connection t1="NTx" t2="CTx"/>
                <connection t1="CTx" t2="Dallas"/>
                <connection t1="CTx" t2="ETx"/>
                <connection t1="Dallas" t2="Houston"/>
                <connection t1="Dallas" t2="New Orleans"/>
                <connection t1="Dallas" t2="SAr"/>
                <connection t1="ETx" t2="Houston"/>
                <connection t1="CAr" t2="SMo"/>
                <connection t1="CAr" t2="SAr"/>
                <connection t1="Houston" t2="New Orleans"/>
                <connection t1="SMo" t2="Memphis"/>
                <connection t1="CMs" t2="Memphis"/>
                <connection t1="CKy" t2="Memphis"/>
                <connection t1="SMo" t2="CMs"/>
                <connection t1="SAr" t2="CMs"/>
                <connection t1="SAr" t2="SMo"/>
                <connection t1="SAr" t2="New Orleans"/>
                <connection t1="New Orleans" t2="CMs"/>
                <connection t1="Memphis" t2="NAl"/>
                <connection t1="CMs" t2="NAl"/>
                <connection t1="NAl" t2="SAl"/>
                <connection t1="S-1" t2="S-2"/>
                <connection t1="S-2" t2="S-3"/>
                <connection t1="S-3" t2="S-4"/>
                <connection t1="S-4" t2="S-5"/>
                <connection t1="S-5" t2="S-6"/>
                <connection t1="S-1" t2="San Diego"/>
                <connection t1="S-2" t2="Phoenix"/>
                <connection t1="S-3" t2="SWN"/>
                <connection t1="S-3" t2="SEN"/>
                <connection t1="S-3" t2="TxP"/>
                <connection t1="S-4" t2="TxP"/>
                <connection t1="S-5" t2="San Antonio"/>
                <connection t1="S-5" t2="STx"/>
                <connection t1="S-6" t2="STx"/>
                <connection t1="S-6" t2="ETx"/>
                <connection t1="S-6" t2="Houston"/>
                <connection t1="Canada" t2="Detroit"/>
                <connection t1="Detroit" t2="Canada"/>
        </map>

        <resourceList>
                <resource name="IPCs"/>
        </resourceList>

        <playerList>
                <player name="Western" optional="false"/>
                <player name="Southern" optional="false"/>
                <player name="Eastern" optional="false"/>
                <player name="Americans" optional="false"/>

                <alliance player="Western" alliance="Axis"/>
                <alliance player="Southern" alliance="Axis"/>
                <alliance player="Eastern" alliance="Axis"/>
                <alliance player="Americans" alliance="Allies"/>
        </playerList>

        <unitList>
                <unit name="infantry"/>
                <unit name="partisan"/>
                <unit name="mobileunit"/>
                <unit name="hovertank"/>
                <unit name="helicopter"/>
                <unit name="bomber"/>
                <unit name="invaderbomber"/>
                <unit name="terrain"/>
                <unit name="factory"/>
        </unitList>

        <gamePlay>
                <delegate name="initDelegate" javaClass="games.strategy.triplea.delegate.InitializationDelegate" display="Initializing Delegates"/>
                <delegate name="battle" javaClass="games.strategy.triplea.delegate.BattleDelegate" display="Combat"/>
                <delegate name="move" javaClass="games.strategy.triplea.delegate.MoveDelegate" display="Combat Move"/>
                <delegate name="place" javaClass="games.strategy.triplea.delegate.PlaceDelegate" display="Place Units"/>
                <delegate name="purchase" javaClass="games.strategy.triplea.delegate.PurchaseDelegate" display="Purchase Units"/>
                <delegate name="endTurn" javaClass="games.strategy.triplea.delegate.EndTurnDelegate" display="Turn Complete"/>
                <delegate name="endRound" javaClass="games.strategy.triplea.delegate.EndRoundDelegate" display="Round Complete"/>
                <sequence>
                        <step name="gameInitDelegate" delegate="initDelegate" maxRunCount="1"/>
                        
                        <!-- Americans Game Sequence -->

                        <step name="AmericansCombatMove" delegate="move" player="Americans"/>
                        <step name="AmericansBattle" delegate="battle" player="Americans"/>
                        <step name="AmericansNonCombatMove" delegate="move" player="Americans" display="Non Combat Move"/>
                        <step name="AmericansEndTurn" delegate="endTurn" player="Americans"/>
			                       
                        <!-- Western Game Sequence -->

                        <step name="WesternCombatMove" delegate="move" player="Western"/>
                        <step name="WesternBattle" delegate="battle" player="Western"/>
                        <step name="WesternNonCombatMove" delegate="move" player="Western" display="Non Combat Move"/>
                        <step name="WesternPurchase" delegate="purchase" player="Western"/>
                        <step name="WesternPlace" delegate="place" player="Western"/>
                        <step name="WesternEndTurn" delegate="endTurn" player="Western"/>

                        <!-- Southern Game Sequence -->

                        <step name="SouthernCombatMove" delegate="move" player="Southern"/>
                        <step name="SouthernBattle" delegate="battle" player="Southern"/>
                        <step name="SouthernNonCombatMove" delegate="move" player="Southern" display="Non Combat Move"/>
                        <step name="SouthernPurchase" delegate="purchase" player="Southern"/>
                        <step name="SouthernPlace" delegate="place" player="Southern"/>
                        <step name="SouthernEndTurn" delegate="endTurn" player="Southern"/>

                        <!-- Eastern Game Sequence -->

                        <step name="EasternCombatMove" delegate="move" player="Eastern"/>
                        <step name="EasternBattle" delegate="battle" player="Eastern"/>
                        <step name="EasternNonCombatMove" delegate="move" player="Eastern" display="Non Combat Move"/>
                        <step name="EasternPurchase" delegate="purchase" player="Eastern"/>
                        <step name="EasternPlace" delegate="place" player="Eastern"/>
                        <step name="EasternEndTurn" delegate="endTurn" player="Eastern"/>
                        
                        <step name="endRoundStep" delegate="endRound"/>
                </sequence>
        </gamePlay>

        <production>
                <!-- Unit Production Cost -->
                <productionRule name="buyInfantry">
                        <cost resource="IPCs" quantity="9" />
                        <result resourceOrUnit="infantry" quantity="1"/>
                </productionRule>

                <productionRule name="buyTerrain">
                        <cost resource="IPCs" quantity="2" />
                        <result resourceOrUnit="terrain" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyPartisan">
                        <cost resource="IPCs" quantity="10" />
                        <result resourceOrUnit="partisan" quantity="1"/>
                </productionRule>

                <productionRule name="buyMobileUnit">
                        <cost resource="IPCs" quantity="12" />
                        <result resourceOrUnit="mobileunit" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyHovertank">
                        <cost resource="IPCs" quantity="15" />
                        <result resourceOrUnit="hovertank" quantity="1"/>
                </productionRule>

                <productionRule name="buyHelicopter">
                        <cost resource="IPCs" quantity="18" />
                        <result resourceOrUnit="helicopter" quantity="1"/>
                </productionRule>
                
                <productionRule name="buyBomber">
                        <cost resource="IPCs" quantity="21" />
                        <result resourceOrUnit="bomber" quantity="1"/>
                </productionRule>

                <productionRule name="buyInvaderBomber">
                        <cost resource="IPCs" quantity="21" />
                        <result resourceOrUnit="invaderbomber" quantity="1"/>
                </productionRule>

                <productionFrontier name="productionamerican">
                        <frontierRules name="buyInfantry"/>
                        <frontierRules name="buyMobileUnit"/>
                        <frontierRules name="buyPartisan"/>
                        <frontierRules name="buyHovertank"/>
                        <frontierRules name="buyHelicopter"/>
                        <frontierRules name="buyBomber"/>
                        <frontierRules name="buyTerrain"/>
                </productionFrontier>

                <productionFrontier name="productioninvader">
                        <frontierRules name="buyInfantry"/>
                        <frontierRules name="buyMobileUnit"/>
                        <frontierRules name="buyHovertank"/>
                        <frontierRules name="buyHelicopter"/>
                        <frontierRules name="buyInvaderBomber"/>
                </productionFrontier>
                
                <playerProduction player="Eastern" frontier="productioninvader"/>
                <playerProduction player="Southern" frontier="productioninvader"/>
                <playerProduction player="Western" frontier="productioninvader"/>
                <playerProduction player="Americans" frontier="productionamerican"/>

     		</production> 

        <attatchmentList>                                                        
                    <attatchment name="unitAttatchment" attatchTo="infantry" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="1"/>
                         <option name="attack" value="1"/>
                         <option name="defense" value="2"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="terrain" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="0"/>
                         <option name="attack" value="0"/>
                         <option name="defense" value="1"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="partisan" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="1"/>
                         <option name="attack" value="1"/>
                         <option name="defense" value="3"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="mobileunit" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="2"/>
                         <option name="canBlitz" value="true"/>
                         <option name="attack" value="1"/>
                         <option name="defense" value="2"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="hovertank" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="2"/>
                         <option name="canBlitz" value="true"/>
                         <option name="attack" value="2"/>
                         <option name="defense" value="3"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="helicopter" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="4"/>
                         <option name="attack" value="2"/>
                         <option name="defense" value="3"/>
                    </attatchment>
            
                    <attatchment name="unitAttatchment" attatchTo="bomber" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="8"/>
                         <option name="isAir" value="true"/>
                         <option name="attack" value="3"/>
                         <option name="defense" value="4"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="invaderbomber" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="movement" value="8"/>
                         <option name="attack" value="3"/>
                         <option name="defense" value="4"/>
                    </attatchment>

                    <attatchment name="unitAttatchment" attatchTo="factory" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType">
                         <option name="isFactory" value="true"/>   
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="Partisan Resistance" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                        <option name="isImpassible" value="true"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="E-1" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="E-2" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="E-3" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="E-4" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="E-5" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="E-6" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                        <option name="capital" value="Eastern"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="S-1" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="S-2" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="S-3" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="S-4" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="S-5" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                        <option name="capital" value="Southern"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="S-6" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="W-1" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                        <option name="capital" value="Western"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="W-2" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="W-3" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="W-4" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="W-5" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                     <attatchment name="territoryAttatchment" attatchTo="W-6" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Washington D.C." javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="New York" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Boston" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Philadelphia" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Buffalo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Pittsburgh" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="San Diego" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Memphis" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Indianapolis" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="New Orleans" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Los Angeles" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Denver" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Milwaukee" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Detroit" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Houston" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Chicago" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> 
                        <option name="capital" value="Americans"/>              
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="San Francisco" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Portland" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Tampa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Kansas City" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="St. Louis" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Salt Lake City" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Seattle" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="San Antonio" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Dallas" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Phoenix" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Minneapolis" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Atlanta" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Miami" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Cleveland" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="2"/>
                        <option name="victoryCity" value="true"/> <option name="capital" value="Neutral"/>                       
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="Canada" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">
                        <option name="production" value="0"/>
                    </attatchment>

                        <!-- West territories -->
                <attatchment name="territoryAttatchment" attatchTo="WWa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NWC" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        				<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CCa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        				<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SFV" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        				<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="EOr" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
     	               </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NEC" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        				<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="ECa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        				<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SCa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        				<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NId" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        				<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="WId" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="EId" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="ENv" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="WNv" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SNv" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SUt" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                        <!-- Rockies territories -->
                <attatchment name="territoryAttatchment" attatchTo="WMt" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CMt" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NWy" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CWy" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SWy" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NCo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CCo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="WCo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SCo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NAz" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NWN" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NEN" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                        <!-- South territories -->

                <attatchment name="territoryAttatchment" attatchTo="SWN" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SEN" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="WTx" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="TxP" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NTx" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CTx" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="ETx" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="STx" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CAr" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SAr" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CMs" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SMo" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NAl" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SAl" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                        <!-- Plains territories -->

                <attatchment name="territoryAttatchment" attatchTo="EMt" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CND" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="WSD" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="ESD" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NNe" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CKs" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="COk" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SMn" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CIa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NMi" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SIl" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SIn" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                        <!-- East territories -->

                <attatchment name="territoryAttatchment" attatchTo="CMe" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CVt" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CPa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CVa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="WVa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SVa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="CKy" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="ETn" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SGa" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="NSC" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="SSC" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="WNC" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="0"/>
                    </attatchment>

                <attatchment name="territoryAttatchment" attatchTo="ENC" javaClass="games.strategy.triplea.attatchments.TerritoryAttachment" type="territory">                        			<option name="production" value="1"/>
                    </attatchment>


        </attatchmentList>
        
        <initialize>
                <ownerInitialize>
                        <!-- Western Owned Territories -->
                        <territoryOwner territory="W-1" owner="Western"/>
                        <territoryOwner territory="W-2" owner="Western"/>
                        <territoryOwner territory="W-3" owner="Western"/>
                        <territoryOwner territory="W-4" owner="Western"/>
                        <territoryOwner territory="W-5" owner="Western"/>
                        <territoryOwner territory="W-6" owner="Western"/>

                        <!-- Southern Owned Territories -->
                        <territoryOwner territory="S-1" owner="Southern"/>
                        <territoryOwner territory="S-2" owner="Southern"/>
                        <territoryOwner territory="S-3" owner="Southern"/>
                        <territoryOwner territory="S-4" owner="Southern"/>
                        <territoryOwner territory="S-5" owner="Southern"/>
                        <territoryOwner territory="S-6" owner="Southern"/>

                        <!-- Eastern Owned Territories -->
                        <territoryOwner territory="E-1" owner="Eastern"/>
                        <territoryOwner territory="E-2" owner="Eastern"/>
                        <territoryOwner territory="E-3" owner="Eastern"/>
                        <territoryOwner territory="E-4" owner="Eastern"/>
                        <territoryOwner territory="E-5" owner="Eastern"/>
                        <territoryOwner territory="E-6" owner="Eastern"/>

                        <!-- Americans Owned Territories -->
                        <territoryOwner territory="Partisan Resistance" owner="Americans"/>
                        <territoryOwner territory="Washington D.C." owner="Americans"/>
                        <territoryOwner territory="New York" owner="Americans"/>
                        <territoryOwner territory="Boston" owner="Americans"/>
                        <territoryOwner territory="Philadelphia" owner="Americans"/>
                        <territoryOwner territory="Buffalo" owner="Americans"/>
                        <territoryOwner territory="Pittsburgh" owner="Americans"/>
                        <territoryOwner territory="San Diego" owner="Americans"/>
                        <territoryOwner territory="Memphis" owner="Americans"/>
                        <territoryOwner territory="Indianapolis" owner="Americans"/>
                        <territoryOwner territory="New Orleans" owner="Americans"/>
                        <territoryOwner territory="Los Angeles" owner="Americans"/>
                        <territoryOwner territory="Denver" owner="Americans"/>
                        <territoryOwner territory="Milwaukee" owner="Americans"/>
                        <territoryOwner territory="Detroit" owner="Americans"/>
                        <territoryOwner territory="Houston" owner="Americans"/>
                        <territoryOwner territory="Chicago" owner="Americans"/>
                        <territoryOwner territory="San Francisco" owner="Americans"/>
                        <territoryOwner territory="Portland" owner="Americans"/>
                        <territoryOwner territory="Tampa" owner="Americans"/>
                        <territoryOwner territory="Kansas City" owner="Americans"/>
                        <territoryOwner territory="St. Louis" owner="Americans"/>
                        <territoryOwner territory="Salt Lake City" owner="Americans"/>
                        <territoryOwner territory="Seattle" owner="Americans"/>
                        <territoryOwner territory="San Antonio" owner="Americans"/>
                        <territoryOwner territory="Dallas" owner="Americans"/>
                        <territoryOwner territory="Phoenix" owner="Americans"/>
                        <territoryOwner territory="Minneapolis" owner="Americans"/>
                        <territoryOwner territory="Atlanta" owner="Americans"/>
                        <territoryOwner territory="Miami" owner="Americans"/>
                        <territoryOwner territory="Cleveland" owner="Americans"/>
                        <territoryOwner territory="WWa" owner="Americans"/>
                        <territoryOwner territory="NWC" owner="Americans"/>
                        <territoryOwner territory="CCa" owner="Americans"/>
                        <territoryOwner territory="SFV" owner="Americans"/>
                        <territoryOwner territory="EOr" owner="Americans"/>
                        <territoryOwner territory="NEC" owner="Americans"/>
                        <territoryOwner territory="ECa" owner="Americans"/>
                        <territoryOwner territory="SCa" owner="Americans"/>
                        <territoryOwner territory="NId" owner="Americans"/>
                        <territoryOwner territory="WId" owner="Americans"/>
                        <territoryOwner territory="EId" owner="Americans"/>
                        <territoryOwner territory="ENv" owner="Americans"/>
                        <territoryOwner territory="WNv" owner="Americans"/>
                        <territoryOwner territory="SNv" owner="Americans"/>
                        <territoryOwner territory="SUt" owner="Americans"/>
                        <territoryOwner territory="WMt" owner="Americans"/>
                        <territoryOwner territory="CMt" owner="Americans"/>
                        <territoryOwner territory="NWy" owner="Americans"/>
                        <territoryOwner territory="CWy" owner="Americans"/>
                        <territoryOwner territory="SWy" owner="Americans"/>
                        <territoryOwner territory="NCo" owner="Americans"/>
                        <territoryOwner territory="CCo" owner="Americans"/>
                        <territoryOwner territory="WCo" owner="Americans"/>
                        <territoryOwner territory="SCo" owner="Americans"/>
                        <territoryOwner territory="NAz" owner="Americans"/>
                        <territoryOwner territory="NWN" owner="Americans"/>
                        <territoryOwner territory="NEN" owner="Americans"/>
                        <territoryOwner territory="SWN" owner="Americans"/>
                        <territoryOwner territory="SEN" owner="Americans"/>
                        <territoryOwner territory="WTx" owner="Americans"/>
                        <territoryOwner territory="TxP" owner="Americans"/>
                        <territoryOwner territory="NTx" owner="Americans"/>
                        <territoryOwner territory="CTx" owner="Americans"/>
                        <territoryOwner territory="ETx" owner="Americans"/>
                        <territoryOwner territory="STx" owner="Americans"/>
                        <territoryOwner territory="CAr" owner="Americans"/>
                        <territoryOwner territory="SAr" owner="Americans"/>
                        <territoryOwner territory="CMs" owner="Americans"/>
                        <territoryOwner territory="SMo" owner="Americans"/>
                        <territoryOwner territory="NAl" owner="Americans"/>
                        <territoryOwner territory="SAl" owner="Americans"/>
                        <territoryOwner territory="EMt" owner="Americans"/>
                        <territoryOwner territory="CND" owner="Americans"/>
                        <territoryOwner territory="WSD" owner="Americans"/>
                        <territoryOwner territory="ESD" owner="Americans"/>
                        <territoryOwner territory="NNe" owner="Americans"/>
                        <territoryOwner territory="CKs" owner="Americans"/>
                        <territoryOwner territory="COk" owner="Americans"/>
                        <territoryOwner territory="SMn" owner="Americans"/>
                        <territoryOwner territory="CIa" owner="Americans"/>
                        <territoryOwner territory="NMi" owner="Americans"/>
                        <territoryOwner territory="SIl" owner="Americans"/>
                        <territoryOwner territory="SIn" owner="Americans"/>
                        <territoryOwner territory="CMe" owner="Americans"/>
                        <territoryOwner territory="CVt" owner="Americans"/>
                        <territoryOwner territory="CPa" owner="Americans"/>
                        <territoryOwner territory="CVa" owner="Americans"/>
                        <territoryOwner territory="WVa" owner="Americans"/>
                        <territoryOwner territory="SVa" owner="Americans"/>
                        <territoryOwner territory="CKy" owner="Americans"/>
                        <territoryOwner territory="ETn" owner="Americans"/>
                        <territoryOwner territory="SGa" owner="Americans"/>
                        <territoryOwner territory="NSC" owner="Americans"/>
                        <territoryOwner territory="SSC" owner="Americans"/>
                        <territoryOwner territory="WNC" owner="Americans"/>
                        <territoryOwner territory="ENC" owner="Americans"/>

                </ownerInitialize>

                <unitInitialize>
<unitPlacement owner="Eastern" territory="E-1" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-2" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-3" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-4" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-5" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-6" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-1" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-2" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-3" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-4" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-5" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-6" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-1" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-2" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-3" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-4" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-5" unitType="infantry" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-6" unitType="infantry" quantity="2"/>	 
<unitPlacement owner="Eastern" territory="E-1" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-2" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-3" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-4" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-5" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-6" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-1" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-2" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-3" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-4" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-5" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-6" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-1" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-2" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-3" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-4" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-5" unitType="mobileunit" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-6" unitType="mobileunit" quantity="2"/>	 
<unitPlacement owner="Eastern" territory="E-1" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-2" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-3" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-4" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-5" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-6" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-1" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-2" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-3" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-4" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-5" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-6" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-1" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-2" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-3" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-4" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-5" unitType="hovertank" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-6" unitType="hovertank" quantity="2"/>	 
<unitPlacement owner="Eastern" territory="E-1" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-2" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-3" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-4" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-5" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-6" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-1" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-2" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-3" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-4" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-5" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-6" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-1" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-2" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-3" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-4" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-5" unitType="helicopter" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-6" unitType="helicopter" quantity="2"/>	 
<unitPlacement owner="Eastern" territory="E-1" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-2" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-3" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-4" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-5" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Eastern" territory="E-6" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-1" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-2" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-3" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-4" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-5" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Southern" territory="S-6" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-1" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-2" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-3" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-4" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-5" unitType="invaderbomber" quantity="2"/>	   
<unitPlacement owner="Western" territory="W-6" unitType="invaderbomber" quantity="2"/>	 
<unitPlacement owner="Eastern" territory="E-1" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Eastern" territory="E-2" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Eastern" territory="E-3" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Eastern" territory="E-4" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Eastern" territory="E-5" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Eastern" territory="E-6" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Southern" territory="S-1" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Southern" territory="S-2" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Southern" territory="S-3" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Southern" territory="S-4" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Southern" territory="S-5" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Southern" territory="S-6" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Western" territory="W-1" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Western" territory="W-2" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Western" territory="W-3" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Western" territory="W-4" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Western" territory="W-5" unitType="factory" quantity="1"/>	   
<unitPlacement owner="Western" territory="W-6" unitType="factory" quantity="1"/>	 
 
<unitPlacement owner="Americans" territory="Atlanta" unitType="terrain" quantity="2"/>	   
<unitPlacement owner="Americans" territory="Boston" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Buffalo" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CAr" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CCo" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Chicago" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CKy" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Cleveland" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CMe" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CMt" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CPa" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CVa" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CVt" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="CWy" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Dallas" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Denver" unitType="terrain" quantity="2"/>	   
<unitPlacement owner="Americans" territory="Detroit" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="ECa" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="EOr" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="ETn" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Houston" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Indianapolis" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Kansas City" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Los Angeles" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Memphis" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Miami" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Milwaukee" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Minneapolis" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="NAz" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="NCo" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="NEC" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="NEN" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="New Orleans" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="New York" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="NId" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="NSC" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="NWN" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="NWy" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Philadelphia" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Phoenix" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Pittsburgh" unitType="terrain" quantity="2"/>	   
<unitPlacement owner="Americans" territory="Portland" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Salt Lake City" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="San Antonio" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="San Diego" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="San Francisco" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="SCo" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Seattle" unitType="terrain" quantity="2"/>
<unitPlacement owner="Americans" territory="St. Louis" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="SVa" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="SWy" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Tampa" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="Washington D.C." unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="WCo" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="WMt" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="WNC" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="WNv" unitType="terrain" quantity="1"/>	   
<unitPlacement owner="Americans" territory="WVa" unitType="terrain" quantity="1"/>	 

                </unitInitialize>
        
                <resourceInitialize>
                        <resourceGiven player="Western" resource="IPCs" quantity="0"/>
                        <resourceGiven player="Southern" resource="IPCs" quantity="0"/>
                        <resourceGiven player="Eastern" resource="IPCs" quantity="0"/>
                        <resourceGiven player="Americans" resource="IPCs" quantity="0"/>
                </resourceInitialize>
        </initialize>

        <propertyList>
                
                <property name="Heavy Bomber Dice Rolls" value="2" editable="false">
                        <number min="2" max="10"/>
                </property>
                                
                <property name="Always on AA" value="true" editable="false">
                        <boolean/>
                </property>
                
                <property name="Territory Turn Limit" value="false" editable="false">
                        <boolean/>
                </property>

		<property name="Kamikaze Airplanes" value="false" editable="false">
			<boolean/>
		</property>                

                <!-- Use 4th Edition Rules -->
		<property name="4th Edition" value="true" editable="false">
                        <boolean/>
                </property>

                <property name="neutralCharge" value="9999999"/>

                <!-- Map Name: also used for map utils when asked -->
                <property name="mapName" value="fortressamerica" editable="false"/>

		<property name="notes" value="
FORTRESS AMERICA (Invaders under AI control)&lt;br&gt;	   
At the start of the game, the human player should place units in his cities in&lt;br&gt;	   
accordance with the Initial Deployment sheet in the .xls file.&lt;br&gt;	   
On the first turn, the American player does not move.&lt;br&gt;	   
At the start of each subsequent turn, the human player gets reinforcements as&lt;br&gt;	   
described in the Card sheet in the .xls file. Unlike the boardgame, the number&lt;br&gt;	   
of cards used is always 3.&lt;br&gt;	   
Reinforcements can't be placed in enemy-occupied areas unless specifically&lt;br&gt;	   
stated. Reinforcements must be placed in friendly areas where possible.&lt;br&gt;	   
The human player must retreat after the first round of combat.&lt;br&gt;	   
If more than 5 human units are in an area af the end of non-combat movement&lt;br&gt;	   
(ignoring terrain), the excess must be removed. This also applies when placing reinforcements.&lt;br&gt;	   
Hovertanks and Mobile units can blitz.&lt;br&gt;	   
Helicopters are ground units.&lt;br&gt;	   
Invader bombers are ground units.&lt;br&gt;	 
The inverted V represents terrain. It can't move and defends at 1.&lt;br&gt;	 
There are no laser towers. Each turn, the American player destroys 1 unit of each invader anywhere &lt;br&gt;	
on the board. It must be from the invader's largest stack.&lt;br&gt;	
Americans lose if Chicago falls or less than 12 cities held at the end of the turn.&lt;br&gt;	
"/> 

        </propertyList>
</game>